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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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359
Externals/wxWidgets3/include/wx/generic/tabg.h
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359
Externals/wxWidgets3/include/wx/generic/tabg.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/tabg.h
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// Purpose: Generic tabbed dialogs; used by wxMotif's wxNotebook
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: tabg.h 67254 2011-03-20 00:14:35Z DS $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __TABGH_G__
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#define __TABGH_G__
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#define WXTAB_VERSION 1.1
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#include "wx/hashmap.h"
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#include "wx/string.h"
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#include "wx/dialog.h"
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#include "wx/panel.h"
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#include "wx/list.h"
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class WXDLLIMPEXP_FWD_CORE wxTabView;
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/*
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* A wxTabControl is the internal and visual representation
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* of the tab.
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*/
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class WXDLLIMPEXP_CORE wxTabControl: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxTabControl)
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public:
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wxTabControl(wxTabView *v = NULL);
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virtual ~wxTabControl(void);
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virtual void OnDraw(wxDC& dc, bool lastInRow);
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void SetLabel(const wxString& str) { m_controlLabel = str; }
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wxString GetLabel(void) const { return m_controlLabel; }
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void SetFont(const wxFont& f) { m_labelFont = f; }
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wxFont *GetFont(void) const { return (wxFont*) & m_labelFont; }
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void SetSelected(bool sel) { m_isSelected = sel; }
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bool IsSelected(void) const { return m_isSelected; }
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void SetPosition(int x, int y) { m_offsetX = x; m_offsetY = y; }
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void SetSize(int x, int y) { m_width = x; m_height = y; }
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void SetRowPosition(int r) { m_rowPosition = r; }
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int GetRowPosition() const { return m_rowPosition; }
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void SetColPosition(int c) { m_colPosition = c; }
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int GetColPosition() const { return m_colPosition; }
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int GetX(void) const { return m_offsetX; }
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int GetY(void) const { return m_offsetY; }
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int GetWidth(void) const { return m_width; }
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int GetHeight(void) const { return m_height; }
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int GetId(void) const { return m_id; }
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void SetId(int i) { m_id = i; }
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virtual bool HitTest(int x, int y) const ;
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protected:
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wxTabView* m_view;
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wxString m_controlLabel;
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bool m_isSelected;
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wxFont m_labelFont;
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int m_offsetX; // Offsets from top-left of tab view area (the area below the tabs)
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int m_offsetY;
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int m_width;
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int m_height;
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int m_id;
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int m_rowPosition; // Position in row from 0
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int m_colPosition; // Position in col from 0
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};
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/*
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* Each wxTabLayer is a list of tabs. E.g. there
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* are 3 layers in the MS Word Options dialog.
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*/
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class WXDLLIMPEXP_CORE wxTabLayer: public wxList
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{
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};
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/*
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* The wxTabView controls and draws the tabbed object
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*/
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WX_DECLARE_LIST(wxTabLayer, wxTabLayerList);
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#define wxTAB_STYLE_DRAW_BOX 1 // Draws 3D boxes round tab layers
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#define wxTAB_STYLE_COLOUR_INTERIOR 2 // Colours interior of tabs, otherwise draws outline
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class WXDLLIMPEXP_CORE wxTabView: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxTabView)
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public:
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wxTabView(long style = wxTAB_STYLE_DRAW_BOX | wxTAB_STYLE_COLOUR_INTERIOR);
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virtual ~wxTabView();
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inline int GetNumberOfLayers() const { return m_layers.GetCount(); }
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inline wxTabLayerList& GetLayers() { return m_layers; }
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inline void SetWindow(wxWindow* wnd) { m_window = wnd; }
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inline wxWindow* GetWindow(void) const { return m_window; }
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// Automatically positions tabs
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wxTabControl *AddTab(int id, const wxString& label, wxTabControl *existingTab = NULL);
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// Remove the tab without deleting the window
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bool RemoveTab(int id);
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void ClearTabs(bool deleteTabs = true);
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bool SetTabText(int id, const wxString& label);
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wxString GetTabText(int id) const;
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// Layout tabs (optional, e.g. if resizing window)
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void LayoutTabs();
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// Draw all tabs
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virtual void Draw(wxDC& dc);
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// Process mouse event, return false if we didn't process it
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virtual bool OnEvent(wxMouseEvent& event);
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// Called when a tab is activated
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virtual void OnTabActivate(int activateId, int deactivateId);
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// Allows vetoing
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virtual bool OnTabPreActivate(int WXUNUSED(activateId), int WXUNUSED(deactivateId) ) { return true; };
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// Allows use of application-supplied wxTabControl classes.
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virtual wxTabControl *OnCreateTabControl(void) { return new wxTabControl(this); }
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void SetHighlightColour(const wxColour& col);
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void SetShadowColour(const wxColour& col);
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void SetBackgroundColour(const wxColour& col);
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inline void SetTextColour(const wxColour& col) { m_textColour = col; }
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inline wxColour GetHighlightColour(void) const { return m_highlightColour; }
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inline wxColour GetShadowColour(void) const { return m_shadowColour; }
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inline wxColour GetBackgroundColour(void) const { return m_backgroundColour; }
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inline wxColour GetTextColour(void) const { return m_textColour; }
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inline const wxPen *GetHighlightPen(void) const { return m_highlightPen; }
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inline const wxPen *GetShadowPen(void) const { return m_shadowPen; }
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inline const wxPen *GetBackgroundPen(void) const { return m_backgroundPen; }
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inline const wxBrush *GetBackgroundBrush(void) const { return m_backgroundBrush; }
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inline void SetViewRect(const wxRect& rect) { m_tabViewRect = rect; }
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inline wxRect GetViewRect(void) const { return m_tabViewRect; }
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// Calculate tab width to fit to view, and optionally adjust the view
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// to fit the tabs exactly.
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int CalculateTabWidth(int noTabs, bool adjustView = false);
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inline void SetTabStyle(long style) { m_tabStyle = style; }
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inline long GetTabStyle(void) const { return m_tabStyle; }
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inline void SetTabSize(int w, int h) { m_tabWidth = w; m_tabHeight = h; }
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inline int GetTabWidth(void) const { return m_tabWidth; }
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inline int GetTabHeight(void) const { return m_tabHeight; }
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inline void SetTabSelectionHeight(int h) { m_tabSelectionHeight = h; }
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inline int GetTabSelectionHeight(void) const { return m_tabSelectionHeight; }
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// Returns the total height of the tabs component -- this may be several
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// times the height of a tab, if there are several tab layers (rows).
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int GetTotalTabHeight();
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inline int GetTopMargin(void) const { return m_topMargin; }
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inline void SetTopMargin(int margin) { m_topMargin = margin; }
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void SetTabSelection(int sel, bool activateTool = true);
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inline int GetTabSelection() const { return m_tabSelection; }
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// Find tab control for id
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wxTabControl *FindTabControlForId(int id) const ;
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// Find tab control for layer, position (starting from zero)
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wxTabControl *FindTabControlForPosition(int layer, int position) const ;
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inline int GetHorizontalTabOffset() const { return m_tabHorizontalOffset; }
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inline int GetHorizontalTabSpacing() const { return m_tabHorizontalSpacing; }
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inline void SetHorizontalTabOffset(int sp) { m_tabHorizontalOffset = sp; }
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inline void SetHorizontalTabSpacing(int sp) { m_tabHorizontalSpacing = sp; }
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inline void SetVerticalTabTextSpacing(int s) { m_tabVerticalTextSpacing = s; }
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inline int GetVerticalTabTextSpacing() const { return m_tabVerticalTextSpacing; }
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inline wxFont *GetTabFont() const { return (wxFont*) & m_tabFont; }
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inline void SetTabFont(const wxFont& f) { m_tabFont = f; }
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inline wxFont *GetSelectedTabFont() const { return (wxFont*) & m_tabSelectedFont; }
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inline void SetSelectedTabFont(const wxFont& f) { m_tabSelectedFont = f; }
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// Find the node and the column at which this control is positioned.
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wxList::compatibility_iterator FindTabNodeAndColumn(wxTabControl *control, int *col) const ;
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// Do the necessary to change to this tab
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virtual bool ChangeTab(wxTabControl *control);
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// Move the selected tab to the bottom layer, if necessary,
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// without calling app activation code
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bool MoveSelectionTab(wxTabControl *control);
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inline int GetNumberOfTabs() const { return m_noTabs; }
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protected:
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// List of layers, from front to back.
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wxTabLayerList m_layers;
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// Selected tab
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int m_tabSelection;
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// Usual tab height
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int m_tabHeight;
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// The height of the selected tab
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int m_tabSelectionHeight;
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// Usual tab width
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int m_tabWidth;
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// Space between tabs
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int m_tabHorizontalSpacing;
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// Space between top of normal tab and text
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int m_tabVerticalTextSpacing;
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// Horizontal offset of each tab row above the first
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int m_tabHorizontalOffset;
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// The distance between the bottom of the first tab row
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// and the top of the client area (i.e. the margin)
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int m_topMargin;
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// The position and size of the view above which the tabs are placed.
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// I.e., the internal client area of the sheet.
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wxRect m_tabViewRect;
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// Bitlist of styles
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long m_tabStyle;
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// Colours
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wxColour m_highlightColour;
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wxColour m_shadowColour;
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wxColour m_backgroundColour;
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wxColour m_textColour;
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// Pen and brush cache
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const wxPen* m_highlightPen;
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const wxPen* m_shadowPen;
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const wxPen* m_backgroundPen;
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const wxBrush* m_backgroundBrush;
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wxFont m_tabFont;
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wxFont m_tabSelectedFont;
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int m_noTabs;
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wxWindow* m_window;
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};
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/*
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* A dialog box class that is tab-friendly
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*/
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class WXDLLIMPEXP_CORE wxTabbedDialog : public wxDialog
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{
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DECLARE_DYNAMIC_CLASS(wxTabbedDialog)
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public:
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wxTabbedDialog(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long windowStyle = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr);
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virtual ~wxTabbedDialog();
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wxTabView *GetTabView() const { return m_tabView; }
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void SetTabView(wxTabView *v) { m_tabView = v; }
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void OnCloseWindow(wxCloseEvent& event);
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void OnMouseEvent(wxMouseEvent& event);
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void OnPaint(wxPaintEvent& event);
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protected:
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wxTabView* m_tabView;
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private:
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DECLARE_EVENT_TABLE()
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};
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/*
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* A panel class that is tab-friendly
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*/
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class WXDLLIMPEXP_CORE wxTabbedPanel : public wxPanel
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{
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DECLARE_DYNAMIC_CLASS(wxTabbedPanel)
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public:
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wxTabbedPanel(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long windowStyle = 0,
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const wxString& name = wxPanelNameStr);
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virtual ~wxTabbedPanel();
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wxTabView *GetTabView() const { return m_tabView; }
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void SetTabView(wxTabView *v) { m_tabView = v; }
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void OnMouseEvent(wxMouseEvent& event);
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void OnPaint(wxPaintEvent& event);
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protected:
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wxTabView* m_tabView;
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private:
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DECLARE_EVENT_TABLE()
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};
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WX_DECLARE_HASH_MAP(int, wxWindow*, wxIntegerHash, wxIntegerEqual,
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wxIntToWindowHashMap);
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class WXDLLIMPEXP_CORE wxPanelTabView : public wxTabView
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{
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DECLARE_DYNAMIC_CLASS(wxPanelTabView)
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public:
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wxPanelTabView(wxPanel *pan, long style = wxTAB_STYLE_DRAW_BOX | wxTAB_STYLE_COLOUR_INTERIOR);
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virtual ~wxPanelTabView(void);
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// Called when a tab is activated
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virtual void OnTabActivate(int activateId, int deactivateId);
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// Specific to this class
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void AddTabWindow(int id, wxWindow *window);
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wxWindow *GetTabWindow(int id) const ;
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void ClearWindows(bool deleteWindows = true);
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wxWindow *GetCurrentWindow() const { return m_currentWindow; }
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void ShowWindowForTab(int id);
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// wxList& GetWindows() const { return (wxList&) m_tabWindows; }
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protected:
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// List of panels, one for each tab. Indexed
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// by tab ID.
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wxIntToWindowHashMap m_tabWindows;
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wxWindow* m_currentWindow;
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wxPanel* m_panel;
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};
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#endif
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