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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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116
Externals/wxWidgets3/include/wx/iconbndl.h
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116
Externals/wxWidgets3/include/wx/iconbndl.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/iconbndl.h
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// Purpose: wxIconBundle
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// Author: Mattia barbon
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// Modified by:
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// Created: 23.03.02
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// RCS-ID: $Id: iconbndl.h 63942 2010-04-12 00:36:31Z VZ $
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// Copyright: (c) Mattia Barbon
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICONBNDL_H_
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#define _WX_ICONBNDL_H_
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#include "wx/gdiobj.h"
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#include "wx/gdicmn.h" // for wxSize
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#include "wx/icon.h"
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#include "wx/dynarray.h"
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class WXDLLIMPEXP_FWD_BASE wxInputStream;
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WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray);
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// this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
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// if you need them, you have to load them manually and call
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// wxIconCollection::AddIcon
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class WXDLLIMPEXP_CORE wxIconBundle : public wxGDIObject
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{
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public:
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// default constructor
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wxIconBundle();
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// initializes the bundle with the icon(s) found in the file
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#if wxUSE_STREAMS && wxUSE_IMAGE
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#if wxUSE_FFILE || wxUSE_FILE
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wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_FFILE || wxUSE_FILE
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wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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// initializes the bundle with a single icon
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wxIconBundle(const wxIcon& icon);
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// default copy ctor and assignment operator are OK
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// adds all the icons contained in the file to the collection,
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// if the collection already contains icons with the same
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// width and height, they are replaced
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#if wxUSE_STREAMS && wxUSE_IMAGE
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#if wxUSE_FFILE || wxUSE_FILE
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void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_FFILE || wxUSE_FILE
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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// adds the icon to the collection, if the collection already
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// contains an icon with the same width and height, it is
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// replaced
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void AddIcon(const wxIcon& icon);
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// returns the icon with the given size; if no such icon exists,
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// returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
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// returns the first icon in the bundle
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wxIcon GetIcon(const wxSize& size) const;
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// equivalent to GetIcon(wxSize(size, size))
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wxIcon GetIcon(wxCoord size = wxDefaultCoord) const
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{ return GetIcon(wxSize(size, size)); }
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// returns the icon exactly of the specified size or wxNullIcon if no icon
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// of exactly given size are available
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wxIcon GetIconOfExactSize(const wxSize& size) const;
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wxIcon GetIconOfExactSize(wxCoord size) const
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{ return GetIconOfExactSize(wxSize(size, size)); }
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// enumerate all icons in the bundle: don't use these functions if ti can
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// be avoided, using GetIcon() directly is better
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// return the number of available icons
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size_t GetIconCount() const;
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// return the icon at index (must be < GetIconCount())
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wxIcon GetIconByIndex(size_t n) const;
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// check if we have any icons at all
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bool IsEmpty() const { return GetIconCount() == 0; }
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#if WXWIN_COMPATIBILITY_2_8
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#if wxUSE_STREAMS && wxUSE_IMAGE && (wxUSE_FFILE || wxUSE_FILE)
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wxDEPRECATED( void AddIcon(const wxString& file, long type)
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{
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AddIcon(file, (wxBitmapType)type);
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}
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)
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wxDEPRECATED_CONSTRUCTOR( wxIconBundle (const wxString& file, long type)
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{
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AddIcon(file, (wxBitmapType)type);
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}
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)
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#endif // wxUSE_STREAMS && wxUSE_IMAGE && (wxUSE_FFILE || wxUSE_FILE)
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#endif // WXWIN_COMPATIBILITY_2_8
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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// delete all icons
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void DeleteIcons();
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DECLARE_DYNAMIC_CLASS(wxIconBundle)
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};
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#endif // _WX_ICONBNDL_H_
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