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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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160
Externals/wxWidgets3/include/wx/imagbmp.h
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160
Externals/wxWidgets3/include/wx/imagbmp.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/imagbmp.h
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// Purpose: wxImage BMP, ICO, CUR and ANI handlers
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// Author: Robert Roebling, Chris Elliott
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// RCS-ID: $Id: imagbmp.h 61724 2009-08-21 10:41:26Z VZ $
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// Copyright: (c) Robert Roebling, Chris Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGBMP_H_
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#define _WX_IMAGBMP_H_
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#include "wx/image.h"
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// defines for saving the BMP file in different formats, Bits Per Pixel
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// USE: wximage.SetOption( wxIMAGE_OPTION_BMP_FORMAT, wxBMP_xBPP );
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#define wxIMAGE_OPTION_BMP_FORMAT wxString(wxT("wxBMP_FORMAT"))
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// These two options are filled in upon reading CUR file and can (should) be
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// specified when saving a CUR file - they define the hotspot of the cursor:
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#define wxIMAGE_OPTION_CUR_HOTSPOT_X wxT("HotSpotX")
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#define wxIMAGE_OPTION_CUR_HOTSPOT_Y wxT("HotSpotY")
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enum
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{
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wxBMP_24BPP = 24, // default, do not need to set
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//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
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wxBMP_8BPP = 8, // 8bpp, quantized colors
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wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
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wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
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wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
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wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
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wxBMP_4BPP = 4, // 4bpp, quantized colors
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wxBMP_1BPP = 1, // 1bpp, quantized "colors"
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wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
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};
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// ----------------------------------------------------------------------------
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// wxBMPHandler
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBMPHandler : public wxImageHandler
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{
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public:
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wxBMPHandler()
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{
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m_name = wxT("Windows bitmap file");
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m_extension = wxT("bmp");
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m_type = wxBITMAP_TYPE_BMP;
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m_mime = wxT("image/x-bmp");
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}
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#if wxUSE_STREAMS
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
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protected:
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virtual bool DoCanRead( wxInputStream& stream );
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bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
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bool IsBmp, bool IsMask);
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bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
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int comp, wxFileOffset bmpOffset, wxInputStream& stream,
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bool verbose, bool IsBmp, bool hasPalette);
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bool LoadDib(wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp);
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#endif // wxUSE_STREAMS
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private:
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DECLARE_DYNAMIC_CLASS(wxBMPHandler)
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};
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#if wxUSE_ICO_CUR
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// ----------------------------------------------------------------------------
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// wxICOHandler
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxICOHandler : public wxBMPHandler
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{
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public:
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wxICOHandler()
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{
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m_name = wxT("Windows icon file");
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m_extension = wxT("ico");
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m_type = wxBITMAP_TYPE_ICO;
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m_mime = wxT("image/x-ico");
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}
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#if wxUSE_STREAMS
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
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virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
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protected:
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virtual int DoGetImageCount( wxInputStream& stream );
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virtual bool DoCanRead( wxInputStream& stream );
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#endif // wxUSE_STREAMS
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private:
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DECLARE_DYNAMIC_CLASS(wxICOHandler)
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};
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// ----------------------------------------------------------------------------
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// wxCURHandler
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxCURHandler : public wxICOHandler
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{
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public:
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wxCURHandler()
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{
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m_name = wxT("Windows cursor file");
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m_extension = wxT("cur");
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m_type = wxBITMAP_TYPE_CUR;
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m_mime = wxT("image/x-cur");
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}
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// VS: This handler's meat is implemented inside wxICOHandler (the two
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// formats are almost identical), but we hide this fact at
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// the API level, since it is a mere implementation detail.
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protected:
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#if wxUSE_STREAMS
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virtual bool DoCanRead( wxInputStream& stream );
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#endif // wxUSE_STREAMS
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private:
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DECLARE_DYNAMIC_CLASS(wxCURHandler)
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};
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// ----------------------------------------------------------------------------
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// wxANIHandler
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxANIHandler : public wxCURHandler
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{
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public:
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wxANIHandler()
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{
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m_name = wxT("Windows animated cursor file");
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m_extension = wxT("ani");
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m_type = wxBITMAP_TYPE_ANI;
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m_mime = wxT("image/x-ani");
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}
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#if wxUSE_STREAMS
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virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;}
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
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protected:
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virtual int DoGetImageCount( wxInputStream& stream );
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virtual bool DoCanRead( wxInputStream& stream );
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#endif // wxUSE_STREAMS
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private:
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DECLARE_DYNAMIC_CLASS(wxANIHandler)
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};
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#endif // wxUSE_ICO_CUR
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#endif // _WX_IMAGBMP_H_
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