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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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71
Externals/wxWidgets3/include/wx/msw/bmpbuttn.h
vendored
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71
Externals/wxWidgets3/include/wx/msw/bmpbuttn.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/bmpbuttn.h
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// Purpose: wxBitmapButton class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: bmpbuttn.h 61071 2009-06-15 23:10:16Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BMPBUTTN_H_
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#define _WX_BMPBUTTN_H_
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#include "wx/button.h"
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#include "wx/bitmap.h"
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#include "wx/brush.h"
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class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
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{
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public:
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wxBitmapButton() { Init(); }
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wxBitmapButton(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Init();
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Create(parent, id, bitmap, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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protected:
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// common part of all ctors
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void Init()
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{
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m_disabledSetByUser =
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m_hoverSetByUser = false;
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}
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// reimplement some base class virtuals
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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// true if disabled bitmap was set by user, false if we created it
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// ourselves from the normal one
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bool m_disabledSetByUser;
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// true if hover bitmap was set by user, false if it was set from focused
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// one
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bool m_hoverSetByUser;
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DECLARE_EVENT_TABLE()
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
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};
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#endif // _WX_BMPBUTTN_H_
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