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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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125
Externals/wxWidgets3/include/wx/msw/button.h
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125
Externals/wxWidgets3/include/wx/msw/button.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/button.h
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// Purpose: wxButton class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: button.h 67065 2011-02-27 12:48:26Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUTTON_H_
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#define _WX_BUTTON_H_
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// ----------------------------------------------------------------------------
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// Pushbutton
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
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{
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public:
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wxButton() { Init(); }
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wxButton(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Init();
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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virtual ~wxButton();
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virtual wxWindow *SetDefault();
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// overridden base class methods
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virtual void SetLabel(const wxString& label);
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virtual bool SetBackgroundColour(const wxColour &colour);
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virtual bool SetForegroundColour(const wxColour &colour);
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// implementation from now on
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virtual void Command(wxCommandEvent& event);
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virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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virtual bool MSWCommand(WXUINT param, WXWORD id);
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
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virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const { return false; }
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protected:
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// send a notification event, return true if processed
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bool SendClickEvent();
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// default button handling
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void SetTmpDefault();
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void UnsetTmpDefault();
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// set or unset BS_DEFPUSHBUTTON style
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static void SetDefaultStyle(wxButton *btn, bool on);
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// usually overridden base class virtuals
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virtual wxSize DoGetBestSize() const;
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virtual bool DoGetAuthNeeded() const;
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virtual void DoSetAuthNeeded(bool show);
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virtual wxBitmap DoGetBitmap(State which) const;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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virtual wxSize DoGetBitmapMargins() const;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
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virtual void DoSetBitmapPosition(wxDirection dir);
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#if wxUSE_MARKUP
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virtual bool DoSetLabelMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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// Increases the passed in size to account for the button image.
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//
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// Should only be called if we do have a button, i.e. if m_imageData is
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// non-NULL.
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void AdjustForBitmapSize(wxSize& size) const;
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class wxButtonImageData *m_imageData;
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#if wxUSE_MARKUP
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class wxMarkupText *m_markupText;
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#endif // wxUSE_MARKUP
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// true if the UAC symbol is shown
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bool m_authNeeded;
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private:
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void Init()
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{
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m_imageData = NULL;
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#if wxUSE_MARKUP
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m_markupText = NULL;
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#endif // wxUSE_MARKUP
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m_authNeeded = false;
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}
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// Switches button into owner-drawn mode: this is used if we need to draw
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// something not supported by the native control, such as using non default
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// colours or a bitmap on pre-XP systems.
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void MakeOwnerDrawn();
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
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};
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#endif // _WX_BUTTON_H_
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