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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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274
Externals/wxWidgets3/include/wx/msw/dragimag.h
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274
Externals/wxWidgets3/include/wx/msw/dragimag.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/dragimag.h
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// Purpose: wxDragImage class: a kind of a cursor, that can cope
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// with more sophisticated images
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// Author: Julian Smart
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// Modified by:
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// Created: 08/04/99
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// RCS-ID: $Id: dragimag.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DRAGIMAG_H_
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#define _WX_DRAGIMAG_H_
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#if wxUSE_DRAGIMAGE
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/treectrl.h"
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#include "wx/listctrl.h"
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// If 1, use a simple wxCursor instead of ImageList_SetDragCursorImage
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#define wxUSE_SIMPLER_DRAGIMAGE 0
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/*
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To use this class, create a wxDragImage when you start dragging, for example:
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void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
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{
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#ifdef __WXMSW__
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::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
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#endif
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CaptureMouse();
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m_dragImage = new wxDragImage(* this, itemId);
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m_dragImage->BeginDrag(wxPoint(0, 0), this);
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m_dragImage->Move(pt, this);
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m_dragImage->Show(this);
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...
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}
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In your OnMouseMove function, hide the image, do any display updating required,
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then move and show the image again:
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void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
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{
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if (m_dragMode == MY_TREE_DRAG_NONE)
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{
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event.Skip();
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return;
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}
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// Prevent screen corruption by hiding the image
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if (m_dragImage)
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m_dragImage->Hide(this);
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// Do some updating of the window, such as highlighting the drop target
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...
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#ifdef __WXMSW__
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if (updateWindow)
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::UpdateWindow((HWND) GetHWND());
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#endif
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// Move and show the image again
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m_dragImage->Move(event.GetPosition(), this);
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m_dragImage->Show(this);
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}
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Eventually we end the drag and delete the drag image.
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void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
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{
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...
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// End the drag and delete the drag image
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if (m_dragImage)
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{
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m_dragImage->EndDrag(this);
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delete m_dragImage;
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m_dragImage = NULL;
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}
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ReleaseMouse();
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}
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*/
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/*
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Notes for Unix version:
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Can we simply use cursors instead, creating a cursor dynamically, setting it into the window
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in BeginDrag, and restoring the old cursor in EndDrag?
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For a really bog-standard implementation, we could simply use a normal dragging cursor
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and ignore the image.
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*/
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/*
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* wxDragImage
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*/
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class WXDLLIMPEXP_CORE wxDragImage: public wxObject
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{
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public:
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// Ctors & dtor
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////////////////////////////////////////////////////////////////////////////
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wxDragImage();
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wxDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor)
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{
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Init();
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Create(image, cursor);
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}
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// Deprecated form of the above
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wxDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
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{
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Init();
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Create(image, cursor, cursorHotspot);
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}
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wxDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor)
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{
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Init();
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Create(image, cursor);
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}
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// Deprecated form of the above
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wxDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
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{
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Init();
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Create(image, cursor, cursorHotspot);
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}
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wxDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor)
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{
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Init();
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Create(str, cursor);
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}
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// Deprecated form of the above
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wxDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot)
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{
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Init();
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Create(str, cursor, cursorHotspot);
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}
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#if wxUSE_TREECTRL
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wxDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
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{
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Init();
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Create(treeCtrl, id);
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}
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#endif
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#if wxUSE_LISTCTRL
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wxDragImage(const wxListCtrl& listCtrl, long id)
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{
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Init();
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Create(listCtrl, id);
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}
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#endif
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virtual ~wxDragImage();
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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// Operations
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////////////////////////////////////////////////////////////////////////////
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// Create a drag image from a bitmap and optional cursor
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bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor);
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bool Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
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{
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wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
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return Create(image, cursor);
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}
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// Create a drag image from an icon and optional cursor
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bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor);
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bool Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
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{
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wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
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return Create(image, cursor);
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}
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// Create a drag image from a string and optional cursor
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bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor);
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bool Create(const wxString& str, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
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{
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wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
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return Create(str, cursor);
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}
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#if wxUSE_TREECTRL
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// Create a drag image for the given tree control item
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bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
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#endif
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#if wxUSE_LISTCTRL
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// Create a drag image for the given list control item
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bool Create(const wxListCtrl& listCtrl, long id);
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#endif
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// Begin drag. hotspot is the location of the drag position relative to the upper-left
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// corner of the image.
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bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = NULL);
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// Begin drag. hotspot is the location of the drag position relative to the upper-left
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// corner of the image. This is full screen only. fullScreenRect gives the
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// position of the window on the screen, to restrict the drag to.
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bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
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// End drag
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bool EndDrag();
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// Move the image: call from OnMouseMove. Pt is in window client coordinates if window
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// is non-NULL, or in screen coordinates if NULL.
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bool Move(const wxPoint& pt);
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// Show the image
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bool Show();
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// Hide the image
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bool Hide();
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// Implementation
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////////////////////////////////////////////////////////////////////////////
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// Initialize variables
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void Init();
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// Returns the native image list handle
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WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; }
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#if !wxUSE_SIMPLER_DRAGIMAGE
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// Returns the native image list handle for the cursor
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WXHIMAGELIST GetCursorHIMAGELIST() const { return m_hCursorImageList; }
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#endif
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protected:
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WXHIMAGELIST m_hImageList;
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#if wxUSE_SIMPLER_DRAGIMAGE
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wxCursor m_oldCursor;
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#else
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WXHIMAGELIST m_hCursorImageList;
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#endif
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wxCursor m_cursor;
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// wxPoint m_cursorHotspot; // Obsolete
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wxPoint m_position;
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wxWindow* m_window;
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wxRect m_boundingRect;
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bool m_fullScreen;
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private:
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DECLARE_DYNAMIC_CLASS(wxDragImage)
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wxDECLARE_NO_COPY_CLASS(wxDragImage);
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};
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#endif // wxUSE_DRAGIMAGE
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#endif
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// _WX_DRAGIMAG_H_
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