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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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198
Externals/wxWidgets3/include/wx/msw/gdiimage.h
vendored
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198
Externals/wxWidgets3/include/wx/msw/gdiimage.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/gdiimage.h
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// Purpose: wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor
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// under MSW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.11.99
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// RCS-ID: $Id: gdiimage.h 66374 2010-12-14 18:43:49Z VZ $
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// NB: this is a private header, it is not intended to be directly included by
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// user code (but may be included from other, public, wxWin headers
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#ifndef _WX_MSW_GDIIMAGE_H_
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#define _WX_MSW_GDIIMAGE_H_
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#include "wx/gdiobj.h" // base class
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#include "wx/gdicmn.h" // wxBITMAP_TYPE_INVALID
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#include "wx/list.h"
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class WXDLLIMPEXP_FWD_CORE wxGDIImageRefData;
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class WXDLLIMPEXP_FWD_CORE wxGDIImageHandler;
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class WXDLLIMPEXP_FWD_CORE wxGDIImage;
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WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);
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// ----------------------------------------------------------------------------
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// wxGDIImageRefData: common data fields for all derived classes
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGDIImageRefData : public wxGDIRefData
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{
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public:
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wxGDIImageRefData()
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{
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m_width = m_height = m_depth = 0;
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m_handle = 0;
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}
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wxGDIImageRefData(const wxGDIImageRefData& data) : wxGDIRefData()
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{
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m_width = data.m_width;
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m_height = data.m_height;
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m_depth = data.m_depth;
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// can't copy handles like this, derived class copy ctor must do it!
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m_handle = NULL;
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}
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// accessors
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virtual bool IsOk() const { return m_handle != 0; }
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void SetSize(int w, int h) { m_width = w; m_height = h; }
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// free the ressources we allocated
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virtual void Free() = 0;
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// for compatibility, the member fields are public
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// the size of the image
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int m_width, m_height;
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// the depth of the image
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int m_depth;
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// the handle to it
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union
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{
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WXHANDLE m_handle; // for untyped access
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WXHBITMAP m_hBitmap;
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WXHICON m_hIcon;
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WXHCURSOR m_hCursor;
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};
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};
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// ----------------------------------------------------------------------------
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// wxGDIImage: this class supports GDI image handlers which may be registered
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// dynamically and will be used for loading/saving the images in the specified
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// format. It also falls back to wxImage if no appropriate image is found.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGDIImage : public wxGDIObject
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{
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public:
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// handlers list interface
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static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; }
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static void AddHandler(wxGDIImageHandler *handler);
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static void InsertHandler(wxGDIImageHandler *handler);
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static bool RemoveHandler(const wxString& name);
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static wxGDIImageHandler *FindHandler(const wxString& name);
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static wxGDIImageHandler *FindHandler(const wxString& extension, long type);
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static wxGDIImageHandler *FindHandler(long type);
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static void InitStandardHandlers();
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static void CleanUpHandlers();
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// access to the ref data casted to the right type
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wxGDIImageRefData *GetGDIImageData() const
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{ return (wxGDIImageRefData *)m_refData; }
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// accessors
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WXHANDLE GetHandle() const
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{ return IsNull() ? 0 : GetGDIImageData()->m_handle; }
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void SetHandle(WXHANDLE handle)
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{ AllocExclusive(); GetGDIImageData()->m_handle = handle; }
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int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_width; }
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int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }
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int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }
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wxSize GetSize() const
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{
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return IsNull() ? wxSize(0,0) :
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wxSize(GetGDIImageData()->m_width, GetGDIImageData()->m_height);
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}
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void SetWidth(int w) { AllocExclusive(); GetGDIImageData()->m_width = w; }
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void SetHeight(int h) { AllocExclusive(); GetGDIImageData()->m_height = h; }
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void SetDepth(int d) { AllocExclusive(); GetGDIImageData()->m_depth = d; }
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void SetSize(int w, int h)
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{
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AllocExclusive();
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GetGDIImageData()->SetSize(w, h);
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}
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void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
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// forward some of base class virtuals to wxGDIImageRefData
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bool FreeResource(bool force = false);
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virtual WXHANDLE GetResourceHandle() const;
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protected:
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// create the data for the derived class here
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virtual wxGDIImageRefData *CreateData() const = 0;
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// implement the wxGDIObject method in terms of our, more specific, one
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virtual wxGDIRefData *CreateGDIRefData() const { return CreateData(); }
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// we can't [efficiently] clone objects of this class
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virtual wxGDIRefData *
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CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const
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{
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wxFAIL_MSG( wxT("must be implemented if used") );
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return NULL;
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}
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static wxGDIImageHandlerList ms_handlers;
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};
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// ----------------------------------------------------------------------------
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// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGDIImageHandler : public wxObject
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{
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public:
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// ctor
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wxGDIImageHandler() { m_type = wxBITMAP_TYPE_INVALID; }
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wxGDIImageHandler(const wxString& name,
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const wxString& ext,
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wxBitmapType type)
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: m_name(name), m_extension(ext), m_type(type) { }
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// accessors
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void SetName(const wxString& name) { m_name = name; }
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void SetExtension(const wxString& ext) { m_extension = ext; }
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void SetType(wxBitmapType type) { m_type = type; }
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const wxString& GetName() const { return m_name; }
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const wxString& GetExtension() const { return m_extension; }
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wxBitmapType GetType() const { return m_type; }
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// real handler operations: to implement in derived classes
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virtual bool Create(wxGDIImage *image,
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const void* data,
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wxBitmapType flags,
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int width, int height, int depth = 1) = 0;
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virtual bool Load(wxGDIImage *image,
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const wxString& name,
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wxBitmapType flags,
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int desiredWidth, int desiredHeight) = 0;
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virtual bool Save(const wxGDIImage *image,
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const wxString& name,
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wxBitmapType type) const = 0;
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protected:
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wxString m_name;
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wxString m_extension;
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wxBitmapType m_type;
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};
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#endif // _WX_MSW_GDIIMAGE_H_
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