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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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90
Externals/wxWidgets3/include/wx/msw/ole/uuid.h
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Externals/wxWidgets3/include/wx/msw/ole/uuid.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/ole/uuid.h
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// Purpose: encapsulates an UUID with some added helper functions
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 11.07.97
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// RCS-ID: $Id: uuid.h 67254 2011-03-20 00:14:35Z DS $
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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//
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// Notes: you should link your project with RPCRT4.LIB!
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OLEUUID_H
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#define _WX_OLEUUID_H
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#include "wx/chartype.h"
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// ------------------------------------------------------------------
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// UUID (Universally Unique IDentifier) definition
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// ------------------------------------------------------------------
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// ----- taken from RPC.H
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#ifndef UUID_DEFINED // in some cases RPC.H will be already
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#ifdef __WIN32__ // included, so avoid redefinition
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typedef struct
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{
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unsigned long Data1;
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unsigned short Data2;
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unsigned short Data3;
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unsigned char Data4[8];
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} UUID; // UUID = GUID = CLSID = LIBID = IID
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#endif // WIN32
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#endif // UUID_DEFINED
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#ifndef GUID_DEFINED
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typedef UUID GUID;
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#define UUID_DEFINED // prevent redefinition
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#endif // GUID_DEFINED
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typedef unsigned char uchar;
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// ------------------------------------------------------------------
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// a class to store UUID and it's string representation
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// ------------------------------------------------------------------
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// uses RPC functions to create/convert Universally Unique Identifiers
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class WXDLLIMPEXP_CORE Uuid
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{
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private:
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UUID m_uuid;
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wxUChar *m_pszUuid; // this string is alloc'd and freed by RPC
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wxChar *m_pszCForm; // this string is allocated in Set/Create
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void UuidToCForm();
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// function used to set initial state by all ctors
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void Init() { m_pszUuid = NULL; m_pszCForm = NULL; }
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public:
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// ctors & dtor
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Uuid() { Init(); }
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Uuid(const wxChar *pc) { Init(); Set(pc); }
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Uuid(const UUID &uuid) { Init(); Set(uuid); }
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~Uuid();
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// copy ctor and assignment operator needed for this class
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Uuid(const Uuid& uuid);
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Uuid& operator=(const Uuid& uuid);
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// create a brand new UUID
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void Create();
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// set value of UUID
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bool Set(const wxChar *pc); // from a string, returns true if ok
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void Set(const UUID& uuid); // from another UUID (never fails)
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// comparison operators
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bool operator==(const Uuid& uuid) const;
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bool operator!=(const Uuid& uuid) const { return !(*this == uuid); }
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// accessors
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operator const UUID*() const { return &m_uuid; }
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operator const wxChar*() const { return (wxChar *)(m_pszUuid); }
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// return string representation of the UUID in the C form
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// (as in DEFINE_GUID macro)
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const wxChar *CForm() const { return m_pszCForm; }
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};
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#endif //_WX_OLEUUID_H
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