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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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104
Externals/wxWidgets3/include/wx/msw/region.h
vendored
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104
Externals/wxWidgets3/include/wx/msw/region.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/region.h
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// Purpose: wxRegion class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: region.h 57915 2009-01-08 16:43:56Z FM $
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// Copyright: (c) 1997-2002 wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_REGION_H_
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#define _WX_MSW_REGION_H_
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class WXDLLIMPEXP_CORE wxRegion : public wxRegionWithCombine
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{
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public:
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wxRegion();
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wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRegion(const wxRect& rect);
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wxRegion(WXHRGN hRegion); // Hangs on to this region
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wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
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#if wxUSE_IMAGE
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wxRegion( const wxBitmap& bmp)
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{
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Union(bmp);
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}
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wxRegion( const wxBitmap& bmp,
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const wxColour& transColour, int tolerance = 0)
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{
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Union(bmp, transColour, tolerance);
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}
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#endif // wxUSE_IMAGE
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virtual ~wxRegion();
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// wxRegionBase methods
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virtual void Clear();
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virtual bool IsEmpty() const;
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// Get internal region handle
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WXHRGN GetHRGN() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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virtual bool DoIsEqual(const wxRegion& region) const;
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virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;
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virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;
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virtual wxRegionContain DoContainsRect(const wxRect& rect) const;
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virtual bool DoOffset(wxCoord x, wxCoord y);
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virtual bool DoCombine(const wxRegion& region, wxRegionOp op);
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friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator;
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DECLARE_DYNAMIC_CLASS(wxRegion)
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};
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class WXDLLIMPEXP_CORE wxRegionIterator : public wxObject
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{
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public:
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wxRegionIterator() { Init(); }
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wxRegionIterator(const wxRegion& region);
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wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; }
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wxRegionIterator& operator=(const wxRegionIterator& ri);
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virtual ~wxRegionIterator();
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void Reset() { m_current = 0; }
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void Reset(const wxRegion& region);
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bool HaveRects() const { return (m_current < m_numRects); }
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operator bool () const { return HaveRects(); }
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wxRegionIterator& operator++();
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wxRegionIterator operator++(int);
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wxCoord GetX() const;
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wxCoord GetY() const;
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wxCoord GetW() const;
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wxCoord GetWidth() const { return GetW(); }
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wxCoord GetH() const;
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wxCoord GetHeight() const { return GetH(); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
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private:
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// common part of all ctors
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void Init();
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long m_current;
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long m_numRects;
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wxRegion m_region;
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wxRect* m_rects;
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DECLARE_DYNAMIC_CLASS(wxRegionIterator)
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};
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#endif // _WX_MSW_REGION_H_
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