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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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93
Externals/wxWidgets3/include/wx/msw/statbmp.h
vendored
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93
Externals/wxWidgets3/include/wx/msw/statbmp.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/statbmp.h
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// Purpose: wxStaticBitmap class for wxMSW
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: statbmp.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_STATBMP_H_
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#define _WX_STATBMP_H_
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#include "wx/control.h"
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#include "wx/icon.h"
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#include "wx/bitmap.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[];
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// a control showing an icon or a bitmap
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class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
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{
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public:
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wxStaticBitmap() { Init(); }
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wxStaticBitmap(wxWindow *parent,
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wxWindowID id,
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const wxGDIImage& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr)
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{
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Init();
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Create(parent, id, label, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxGDIImage& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr);
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virtual ~wxStaticBitmap() { Free(); }
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virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
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virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
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virtual wxBitmap GetBitmap() const;
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virtual wxIcon GetIcon() const;
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virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const { return false; }
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protected:
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virtual wxSize DoGetBestSize() const;
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// ctor/dtor helpers
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void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; }
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void Free();
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// true if icon/bitmap is valid
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bool ImageIsOk() const;
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void SetImage(const wxGDIImage* image);
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void SetImageNoCopy( wxGDIImage* image );
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#ifndef __WXWINCE__
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// draw the bitmap ourselves here if the OS can't do it correctly (if it
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// can we leave it to it)
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void DoPaintManually(wxPaintEvent& event);
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#endif // !__WXWINCE__
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// we can have either an icon or a bitmap
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bool m_isIcon;
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wxGDIImage *m_image;
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// handle used in last call to STM_SETIMAGE
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WXHANDLE m_currentHandle;
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private:
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DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
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wxDECLARE_NO_COPY_CLASS(wxStaticBitmap);
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};
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#endif
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// _WX_STATBMP_H_
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