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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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92
Externals/wxWidgets3/include/wx/panel.h
vendored
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92
Externals/wxWidgets3/include/wx/panel.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/panel.h
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// Purpose: Base header for wxPanel
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// Author: Julian Smart
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// Modified by:
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// Created:
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// RCS-ID: $Id: panel.h 67253 2011-03-20 00:00:49Z VZ $
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// Copyright: (c) Julian Smart
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// (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PANEL_H_BASE_
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#define _WX_PANEL_H_BASE_
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// ----------------------------------------------------------------------------
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// headers and forward declarations
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// ----------------------------------------------------------------------------
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#include "wx/window.h"
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#include "wx/containr.h"
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class WXDLLIMPEXP_FWD_CORE wxControlContainer;
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extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
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// ----------------------------------------------------------------------------
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// wxPanel contains other controls and implements TAB traversal between them
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxPanelBase : public wxWindow
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{
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public:
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wxPanelBase();
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// Derived classes should also provide this constructor:
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/*
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wxPanelBase(wxWindow *parent,
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wxWindowID winid = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTAB_TRAVERSAL | wxNO_BORDER,
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const wxString& name = wxPanelNameStr);
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*/
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// Pseudo ctor
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bool Create(wxWindow *parent,
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wxWindowID winid = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTAB_TRAVERSAL | wxNO_BORDER,
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const wxString& name = wxPanelNameStr);
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// Use the given bitmap to tile the background of this panel. This bitmap
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// will show through any transparent children.
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//
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// Notice that you must not prevent the base class EVT_ERASE_BACKGROUND
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// handler from running (i.e. not to handle this event yourself) for this
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// to work.
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void SetBackgroundBitmap(const wxBitmap& bmp)
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{
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DoSetBackgroundBitmap(bmp);
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}
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// implementation from now on
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// --------------------------
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virtual void InitDialog();
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WX_DECLARE_CONTROL_CONTAINER();
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protected:
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virtual void DoSetBackgroundBitmap(const wxBitmap& bmp) = 0;
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private:
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_NO_COPY_CLASS(wxPanelBase);
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/panel.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/panel.h"
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#else
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#define wxHAS_GENERIC_PANEL
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#include "wx/generic/panelg.h"
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#endif
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#endif // _WX_PANELH_BASE_
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