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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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60
Externals/wxWidgets3/include/wx/position.h
vendored
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60
Externals/wxWidgets3/include/wx/position.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/position.h
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// Purpose: Common structure and methods for positional information.
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// Author: Vadim Zeitlin, Robin Dunn, Brad Anderson, Bryan Petty
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// Created: 2007-03-13
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// RCS-ID: $Id: position.h 64943 2010-07-13 13:29:58Z VZ $
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// Copyright: (c) 2007 The wxWidgets Team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_POSITION_H_
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#define _WX_POSITION_H_
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#include "wx/gdicmn.h"
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class WXDLLIMPEXP_CORE wxPosition
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{
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public:
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wxPosition() : m_row(0), m_column(0) {}
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wxPosition(int row, int col) : m_row(row), m_column(col) {}
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// default copy ctor and assignment operator are okay.
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int GetRow() const { return m_row; }
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int GetColumn() const { return m_column; }
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int GetCol() const { return GetColumn(); }
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void SetRow(int row) { m_row = row; }
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void SetColumn(int column) { m_column = column; }
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void SetCol(int column) { SetColumn(column); }
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bool operator==(const wxPosition& p) const
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{ return m_row == p.m_row && m_column == p.m_column; }
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bool operator!=(const wxPosition& p) const
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{ return !(*this == p); }
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wxPosition& operator+=(const wxPosition& p)
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{ m_row += p.m_row; m_column += p.m_column; return *this; }
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wxPosition& operator-=(const wxPosition& p)
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{ m_row -= p.m_row; m_column -= p.m_column; return *this; }
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wxPosition& operator+=(const wxSize& s)
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{ m_row += s.y; m_column += s.x; return *this; }
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wxPosition& operator-=(const wxSize& s)
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{ m_row -= s.y; m_column -= s.x; return *this; }
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wxPosition operator+(const wxPosition& p) const
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{ return wxPosition(m_row + p.m_row, m_column + p.m_column); }
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wxPosition operator-(const wxPosition& p) const
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{ return wxPosition(m_row - p.m_row, m_column - p.m_column); }
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wxPosition operator+(const wxSize& s) const
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{ return wxPosition(m_row + s.y, m_column + s.x); }
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wxPosition operator-(const wxSize& s) const
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{ return wxPosition(m_row - s.y, m_column - s.x); }
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private:
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int m_row;
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int m_column;
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};
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#endif // _WX_POSITION_H_
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