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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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67
Externals/wxWidgets3/include/wx/private/overlay.h
vendored
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67
Externals/wxWidgets3/include/wx/private/overlay.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/private/overlay.h
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// Purpose: wxOverlayImpl declaration
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// Author: Stefan Csomor
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// Modified by:
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// Created: 2006-10-20
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// RCS-ID: $Id: overlay.h 54125 2008-06-11 19:17:41Z SC $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_OVERLAY_H_
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#define _WX_PRIVATE_OVERLAY_H_
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#include "wx/overlay.h"
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#ifdef wxHAS_NATIVE_OVERLAY
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#if defined(__WXMAC__)
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#include "wx/osx/carbon/private/overlay.h"
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#elif defined(__WXDFB__)
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#include "wx/dfb/private/overlay.h"
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#else
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#error "unknown native wxOverlay implementation"
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#endif
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#else // !wxHAS_NATIVE_OVERLAY
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#include "wx/bitmap.h"
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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// generic implementation of wxOverlay
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class wxOverlayImpl
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{
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public:
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wxOverlayImpl();
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~wxOverlayImpl();
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// clears the overlay without restoring the former state
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// to be done eg when the window content has been changed and repainted
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void Reset();
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// returns true if it has been setup
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bool IsOk();
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void Init(wxDC* dc, int x , int y , int width , int height);
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void BeginDrawing(wxDC* dc);
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void EndDrawing(wxDC* dc);
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void Clear(wxDC* dc);
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private:
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wxBitmap m_bmpSaved ;
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int m_x ;
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int m_y ;
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int m_width ;
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int m_height ;
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wxWindow* m_window ;
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};
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#endif // wxHAS_NATIVE_OVERLAY/!wxHAS_NATIVE_OVERLAY
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#endif // _WX_PRIVATE_OVERLAY_H_
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