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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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178
Externals/wxWidgets3/include/wx/protocol/protocol.h
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178
Externals/wxWidgets3/include/wx/protocol/protocol.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/protocol/protocol.h
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// Purpose: Protocol base class
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// Author: Guilhem Lavaux
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// Modified by:
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// Created: 10/07/1997
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// RCS-ID: $Id: protocol.h 64532 2010-06-09 13:55:48Z FM $
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// Copyright: (c) 1997, 1998 Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROTOCOL_PROTOCOL_H
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#define _WX_PROTOCOL_PROTOCOL_H
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#include "wx/defs.h"
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#if wxUSE_PROTOCOL
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/stream.h"
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#if wxUSE_SOCKETS
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#include "wx/socket.h"
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#endif
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class WXDLLIMPEXP_FWD_NET wxProtocolLog;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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typedef enum
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{
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wxPROTO_NOERR = 0,
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wxPROTO_NETERR,
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wxPROTO_PROTERR,
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wxPROTO_CONNERR,
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wxPROTO_INVVAL,
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wxPROTO_NOHNDLR,
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wxPROTO_NOFILE,
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wxPROTO_ABRT,
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wxPROTO_RCNCT,
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wxPROTO_STREAMING
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} wxProtocolError;
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// ----------------------------------------------------------------------------
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// wxProtocol: abstract base class for all protocols
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_NET wxProtocol
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#if wxUSE_SOCKETS
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: public wxSocketClient
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#else
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: public wxObject
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#endif
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{
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public:
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wxProtocol();
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virtual ~wxProtocol();
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#if wxUSE_SOCKETS
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bool Reconnect();
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virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
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virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
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{ return wxSocketClient::Connect(addr); }
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// read a '\r\n' terminated line from the given socket and put it in
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// result (without the terminators)
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static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
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// read a line from this socket - this one can be overridden in the
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// derived classes if different line termination convention is to be used
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virtual wxProtocolError ReadLine(wxString& result);
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#endif // wxUSE_SOCKETS
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virtual bool Abort() = 0;
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virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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virtual wxString GetContentType() const = 0;
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// the error code
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virtual wxProtocolError GetError() const { return m_lastError; }
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void SetUser(const wxString& user) { m_username = user; }
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void SetPassword(const wxString& passwd) { m_password = passwd; }
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virtual void SetDefaultTimeout(wxUint32 Value);
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// override wxSocketBase::SetTimeout function to avoid that the internal
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// m_uiDefaultTimeout goes out-of-sync:
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virtual void SetTimeout(long seconds)
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{ SetDefaultTimeout(seconds); }
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// logging support: each wxProtocol object may have the associated logger
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// (by default there is none) which is used to log network requests and
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// responses
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// set the logger, deleting the old one and taking ownership of this one
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void SetLog(wxProtocolLog *log);
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// return the current logger, may be NULL
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wxProtocolLog *GetLog() const { return m_log; }
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// detach the existing logger without deleting it, the caller is
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// responsible for deleting the returned pointer if it's non-NULL
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wxProtocolLog *DetachLog()
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{
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wxProtocolLog * const log = m_log;
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m_log = NULL;
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return log;
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}
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// these functions forward to the same functions with the same names in
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// wxProtocolLog if we have a valid logger and do nothing otherwise
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void LogRequest(const wxString& str);
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void LogResponse(const wxString& str);
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protected:
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// the timeout associated with the protocol:
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wxUint32 m_uiDefaultTimeout;
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wxString m_username;
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wxString m_password;
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// this must be always updated by the derived classes!
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wxProtocolError m_lastError;
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private:
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wxProtocolLog *m_log;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
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};
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// ----------------------------------------------------------------------------
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// macros for protocol classes
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// ----------------------------------------------------------------------------
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#define DECLARE_PROTOCOL(class) \
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public: \
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static wxProtoInfo g_proto_##class;
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#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
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wxProtoInfo class::g_proto_##class(name, serv, host, wxCLASSINFO(class)); \
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bool wxProtocolUse##class = true;
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#define USE_PROTOCOL(class) \
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extern bool wxProtocolUse##class ; \
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static struct wxProtocolUserFor##class \
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{ \
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wxProtocolUserFor##class() { wxProtocolUse##class = true; } \
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} wxProtocolDoUse##class;
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class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
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{
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public:
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wxProtoInfo(const wxChar *name,
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const wxChar *serv_name,
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const bool need_host1,
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wxClassInfo *info);
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protected:
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wxProtoInfo *next;
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wxString m_protoname;
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wxString prefix;
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wxString m_servname;
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wxClassInfo *m_cinfo;
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bool m_needhost;
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friend class wxURL;
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DECLARE_DYNAMIC_CLASS(wxProtoInfo)
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wxDECLARE_NO_COPY_CLASS(wxProtoInfo);
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};
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#endif // wxUSE_PROTOCOL
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#endif // _WX_PROTOCOL_PROTOCOL_H
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