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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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233
Externals/wxWidgets3/include/wx/rearrangectrl.h
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233
Externals/wxWidgets3/include/wx/rearrangectrl.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/rearrangectrl.h
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// Purpose: various controls for rearranging the items interactively
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// Author: Vadim Zeitlin
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// Created: 2008-12-15
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// RCS-ID: $Id: rearrangectrl.h 58757 2009-02-08 11:45:59Z VZ $
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_REARRANGECTRL_H_
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#define _WX_REARRANGECTRL_H_
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#include "wx/checklst.h"
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#if wxUSE_REARRANGECTRL
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#include "wx/panel.h"
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#include "wx/dialog.h"
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#include "wx/arrstr.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxRearrangeListNameStr[];
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extern WXDLLIMPEXP_DATA_CORE(const char) wxRearrangeDialogNameStr[];
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// ----------------------------------------------------------------------------
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// wxRearrangeList: a (check) list box allowing to move items around
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// ----------------------------------------------------------------------------
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// This class works allows to change the order of the items shown in it as well
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// as to check or uncheck them individually. The data structure used to allow
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// this is the order array which contains the items indices indexed by their
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// position with an added twist that the unchecked items are represented by the
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// bitwise complement of the corresponding index (for any architecture using
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// two's complement for negative numbers representation (i.e. just about any at
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// all) this means that a checked item N is represented by -N-1 in unchecked
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// state).
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//
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// So, for example, the array order [1 -3 0] used in conjunction with the items
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// array ["first", "second", "third"] means that the items are displayed in the
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// order "second", "third", "first" and the "third" item is unchecked while the
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// other two are checked.
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class WXDLLIMPEXP_CORE wxRearrangeList : public wxCheckListBox
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{
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public:
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// ctors and such
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// --------------
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// default ctor, call Create() later
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wxRearrangeList() { }
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// ctor creating the control, the arguments are the same as for
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// wxCheckListBox except for the extra order array which defines the
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// (initial) display order of the items as well as their statuses, see the
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// description above
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wxRearrangeList(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr)
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{
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Create(parent, id, pos, size, order, items, style, validator, name);
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}
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// Create() function takes the same parameters as the base class one and
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// the order array determining the initial display order
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr);
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// items order
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// -----------
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// get the current items order; the returned array uses the same convention
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// as the one passed to the ctor
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const wxArrayInt& GetCurrentOrder() const { return m_order; }
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// return true if the current item can be moved up or down (i.e. just that
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// it's not the first or the last one)
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bool CanMoveCurrentUp() const;
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bool CanMoveCurrentDown() const;
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// move the current item one position up or down, return true if it was moved
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// or false if the current item was the first/last one and so nothing was done
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bool MoveCurrentUp();
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bool MoveCurrentDown();
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private:
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// swap two items at the given positions in the listbox
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void Swap(int pos1, int pos2);
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// event handler for item checking/unchecking
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void OnCheck(wxCommandEvent& event);
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// the current order array
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wxArrayInt m_order;
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxRearrangeList);
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};
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// ----------------------------------------------------------------------------
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// wxRearrangeCtrl: composite control containing a wxRearrangeList and buttons
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxRearrangeCtrl : public wxPanel
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{
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public:
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// ctors/Create function are the same as for wxRearrangeList
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wxRearrangeCtrl()
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{
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Init();
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}
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wxRearrangeCtrl(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr)
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{
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Init();
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Create(parent, id, pos, size, order, items, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr);
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// get the underlying listbox
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wxRearrangeList *GetList() const { return m_list; }
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private:
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// common part of all ctors
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void Init();
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// event handlers for the buttons
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void OnUpdateButtonUI(wxUpdateUIEvent& event);
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void OnButton(wxCommandEvent& event);
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wxRearrangeList *m_list;
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxRearrangeCtrl);
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};
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// ----------------------------------------------------------------------------
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// wxRearrangeDialog: dialog containing a wxRearrangeCtrl
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxRearrangeDialog : public wxDialog
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{
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public:
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// default ctor, use Create() later
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wxRearrangeDialog() { Init(); }
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// ctor for the dialog: message is shown inside the dialog itself, order
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// and items are passed to wxRearrangeList used internally
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wxRearrangeDialog(wxWindow *parent,
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const wxString& message,
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const wxString& title,
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const wxArrayInt& order,
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const wxArrayString& items,
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const wxPoint& pos = wxDefaultPosition,
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const wxString& name = wxRearrangeDialogNameStr)
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{
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Init();
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Create(parent, message, title, order, items, pos, name);
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}
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bool Create(wxWindow *parent,
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const wxString& message,
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const wxString& title,
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const wxArrayInt& order,
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const wxArrayString& items,
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const wxPoint& pos = wxDefaultPosition,
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const wxString& name = wxRearrangeDialogNameStr);
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// methods for the dialog customization
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// add extra contents to the dialog below the wxRearrangeCtrl part: the
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// given window (usually a wxPanel containing more control inside it) must
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// have the dialog as its parent and will be inserted into it at the right
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// place by this method
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void AddExtraControls(wxWindow *win);
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// return the wxRearrangeList control used by the dialog
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wxRearrangeList *GetList() const;
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// get the order of items after it was modified by the user
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wxArrayInt GetOrder() const;
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private:
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// common part of all ctors
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void Init() { m_ctrl = NULL; }
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wxRearrangeCtrl *m_ctrl;
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wxDECLARE_NO_COPY_CLASS(wxRearrangeDialog);
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};
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#endif // wxUSE_REARRANGECTRL
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#endif // _WX_REARRANGECTRL_H_
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