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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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223
Externals/wxWidgets3/include/wx/sckaddr.h
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223
Externals/wxWidgets3/include/wx/sckaddr.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/sckaddr.h
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// Purpose: Network address classes
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// Author: Guilhem Lavaux
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// Modified by: Vadim Zeitlin to switch to wxSockAddressImpl implementation
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// Created: 26/04/1997
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// RCS-ID: $Id: sckaddr.h 59099 2009-02-22 23:38:52Z VZ $
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// Copyright: (c) 1997, 1998 Guilhem Lavaux
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// (c) 2008, 2009 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SCKADDR_H_
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#define _WX_SCKADDR_H_
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#include "wx/defs.h"
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#if wxUSE_SOCKETS
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#include "wx/string.h"
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class wxSockAddressImpl;
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// forward declare it instead of including the system headers defining it which
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// can bring in <windows.h> under Windows which we don't want to include from
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// public wx headers
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struct sockaddr;
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// Any socket address kind
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class WXDLLIMPEXP_NET wxSockAddress : public wxObject
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{
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public:
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enum Family
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{
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NONE,
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IPV4,
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IPV6,
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UNIX
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};
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wxSockAddress();
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wxSockAddress(const wxSockAddress& other);
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virtual ~wxSockAddress();
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wxSockAddress& operator=(const wxSockAddress& other);
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virtual void Clear();
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virtual Family Type() = 0;
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// accessors for the low level address represented by this object
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const sockaddr *GetAddressData() const;
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int GetAddressDataLen() const;
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// we need to be able to create copies of the addresses polymorphically
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// (i.e. without knowing the exact address class)
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virtual wxSockAddress *Clone() const = 0;
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// implementation only, don't use
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const wxSockAddressImpl& GetAddress() const { return *m_impl; }
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void SetAddress(const wxSockAddressImpl& address);
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protected:
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wxSockAddressImpl *m_impl;
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private:
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void Init();
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DECLARE_ABSTRACT_CLASS(wxSockAddress)
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};
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// An IP address (either IPv4 or IPv6)
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class WXDLLIMPEXP_NET wxIPaddress : public wxSockAddress
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{
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public:
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wxIPaddress() : wxSockAddress() { }
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wxIPaddress(const wxIPaddress& other)
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: wxSockAddress(other),
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m_origHostname(other.m_origHostname)
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{
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}
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bool operator==(const wxIPaddress& addr) const;
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bool Hostname(const wxString& name);
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bool Service(const wxString& name);
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bool Service(unsigned short port);
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bool LocalHost();
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virtual bool IsLocalHost() const = 0;
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bool AnyAddress();
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virtual wxString IPAddress() const = 0;
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wxString Hostname() const;
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unsigned short Service() const;
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wxString OrigHostname() const { return m_origHostname; }
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protected:
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// get m_impl initialized to the right family if it hadn't been done yet
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wxSockAddressImpl& GetImpl();
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const wxSockAddressImpl& GetImpl() const
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{
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return const_cast<wxIPaddress *>(this)->GetImpl();
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}
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// host name originally passed to Hostname()
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wxString m_origHostname;
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private:
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// create the wxSockAddressImpl object of the correct family if it's
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// currently uninitialized
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virtual void DoInitImpl() = 0;
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DECLARE_ABSTRACT_CLASS(wxIPaddress)
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};
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// An IPv4 address
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class WXDLLIMPEXP_NET wxIPV4address : public wxIPaddress
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{
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public:
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wxIPV4address() : wxIPaddress() { }
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wxIPV4address(const wxIPV4address& other) : wxIPaddress(other) { }
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// implement wxSockAddress pure virtuals:
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virtual Family Type() { return IPV4; }
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virtual wxSockAddress *Clone() const { return new wxIPV4address(*this); }
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// implement wxIPaddress pure virtuals:
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virtual bool IsLocalHost() const;
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virtual wxString IPAddress() const;
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// IPv4-specific methods:
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bool Hostname(unsigned long addr);
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// make base class methods hidden by our overload visible
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//
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// FIXME-VC6: replace this with "using IPAddress::Hostname" (not supported
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// by VC6) when support for it is dropped
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wxString Hostname() const { return wxIPaddress::Hostname(); }
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bool Hostname(const wxString& name) { return wxIPaddress::Hostname(name); }
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bool BroadcastAddress();
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private:
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virtual void DoInitImpl();
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DECLARE_DYNAMIC_CLASS(wxIPV4address)
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};
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#if wxUSE_IPV6
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// An IPv6 address
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class WXDLLIMPEXP_NET wxIPV6address : public wxIPaddress
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{
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public:
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wxIPV6address() : wxIPaddress() { }
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wxIPV6address(const wxIPV6address& other) : wxIPaddress(other) { }
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// implement wxSockAddress pure virtuals:
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virtual Family Type() { return IPV6; }
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virtual wxSockAddress *Clone() const { return new wxIPV6address(*this); }
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// implement wxIPaddress pure virtuals:
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virtual bool IsLocalHost() const;
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virtual wxString IPAddress() const;
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// IPv6-specific methods:
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bool Hostname(unsigned char addr[16]);
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using wxIPaddress::Hostname;
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private:
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virtual void DoInitImpl();
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DECLARE_DYNAMIC_CLASS(wxIPV6address)
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};
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#endif // wxUSE_IPV6
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// Unix domain sockets are only available under, well, Unix
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#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
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#define wxHAS_UNIX_DOMAIN_SOCKETS
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#endif
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#ifdef wxHAS_UNIX_DOMAIN_SOCKETS
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// A Unix domain socket address
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class WXDLLIMPEXP_NET wxUNIXaddress : public wxSockAddress
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{
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public:
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wxUNIXaddress() : wxSockAddress() { }
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wxUNIXaddress(const wxUNIXaddress& other) : wxSockAddress(other) { }
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void Filename(const wxString& name);
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wxString Filename() const;
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virtual Family Type() { return UNIX; }
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virtual wxSockAddress *Clone() const { return new wxUNIXaddress(*this); }
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private:
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wxSockAddressImpl& GetUNIX();
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const wxSockAddressImpl& GetUNIX() const
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{
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return const_cast<wxUNIXaddress *>(this)->GetUNIX();
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}
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DECLARE_DYNAMIC_CLASS(wxUNIXaddress)
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};
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#endif // wxHAS_UNIX_DOMAIN_SOCKETS
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#endif // wxUSE_SOCKETS
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#endif // _WX_SCKADDR_H_
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