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Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
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165
Externals/wxWidgets3/include/wx/unix/glx11.h
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165
Externals/wxWidgets3/include/wx/unix/glx11.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/glx11.h
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// Purpose: class common for all X11-based wxGLCanvas implementations
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// Author: Vadim Zeitlin
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// Created: 2007-04-15
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// RCS-ID: $Id: glx11.h 54022 2008-06-08 00:12:12Z VZ $
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// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_GLX11_H_
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#define _WX_UNIX_GLX11_H_
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#include <GL/glx.h>
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// ----------------------------------------------------------------------------
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// wxGLContext
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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virtual ~wxGLContext();
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virtual bool SetCurrent(const wxGLCanvas& win) const;
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private:
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// attach context to the drawable or unset it (if NULL)
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static bool MakeCurrent(GLXDrawable drawable, GLXContext context);
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GLXContext m_glContext;
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DECLARE_CLASS(wxGLContext)
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};
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// ----------------------------------------------------------------------------
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// wxGLCanvasX11
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLCanvasX11 : public wxGLCanvasBase
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{
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public:
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// initialization and dtor
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// -----------------------
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// default ctor doesn't do anything, InitVisual() must be called
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wxGLCanvasX11();
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// initializes the XVisualInfo corresponding to the given attributes
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bool InitVisual(const int *attribList);
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// frees XVisualInfo info
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virtual ~wxGLCanvasX11();
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// implement wxGLCanvasBase methods
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// --------------------------------
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virtual bool SwapBuffers();
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// X11-specific methods
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// --------------------
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// return GLX version: 13 means 1.3 &c
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static int GetGLXVersion();
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// return true if multisample extension is available
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static bool IsGLXMultiSampleAvailable();
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// get the X11 handle of this window
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virtual Window GetXWindow() const = 0;
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// override some wxWindow methods
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// ------------------------------
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// return true only if the window is realized: OpenGL context can't be
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// created until we are
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virtual bool IsShownOnScreen() const;
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// implementation only from now on
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// -------------------------------
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// get the GLXFBConfig/XVisualInfo we use
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GLXFBConfig *GetGLXFBConfig() const { return m_fbc; }
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XVisualInfo *GetXVisualInfo() const { return m_vi; }
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// initialize the global default GL visual, return false if matching visual
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// not found
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static bool InitDefaultVisualInfo(const int *attribList);
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// get the default GL X11 visual (may be NULL, shouldn't be freed by caller)
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static XVisualInfo *GetDefaultXVisualInfo() { return ms_glVisualInfo; }
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// free the global GL visual, called by wxGLApp
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static void FreeDefaultVisualInfo();
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// initializes XVisualInfo (in any case) and, if supported, GLXFBConfig
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//
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// returns false if XVisualInfo couldn't be initialized, otherwise caller
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// is responsible for freeing the pointers
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static bool InitXVisualInfo(const int *attribList,
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GLXFBConfig **pFBC, XVisualInfo **pXVisual);
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private:
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// fills in glattrs with attributes defined by wxattrs which must be
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// 0-terminated if it is non-NULL
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//
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// n is the max size of glattrs, false is returned if we overflow it, it
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// should be at least 16 to accommodate the default attributes
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static bool ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n);
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// this is only used if it's supported i.e. if GL >= 1.3
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GLXFBConfig *m_fbc;
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// used for all GL versions, obtained from GLXFBConfig for GL >= 1.3
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XVisualInfo *m_vi;
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// the global/default versions of the above
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static GLXFBConfig *ms_glFBCInfo;
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static XVisualInfo *ms_glVisualInfo;
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};
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// ----------------------------------------------------------------------------
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// wxGLApp
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// ----------------------------------------------------------------------------
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// this is used in wx/glcanvas.h, prevent it from defining a generic wxGLApp
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#define wxGL_APP_DEFINED
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class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase
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{
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public:
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wxGLApp() : wxGLAppBase() { }
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// implement wxGLAppBase method
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virtual bool InitGLVisual(const int *attribList)
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{
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return wxGLCanvasX11::InitDefaultVisualInfo(attribList);
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}
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// and implement this wxGTK::wxApp method too
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virtual void *GetXVisualInfo()
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{
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return wxGLCanvasX11::GetDefaultXVisualInfo();
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}
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// and override this wxApp method to clean up
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virtual int OnExit()
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{
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wxGLCanvasX11::FreeDefaultVisualInfo();
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return wxGLAppBase::OnExit();
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}
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private:
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DECLARE_DYNAMIC_CLASS(wxGLApp)
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};
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#endif // _WX_UNIX_GLX11_H_
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