Don't bother using autoconfiguration to find the OpenCL and Cg

frameworks on OS X.

Try to be a little clearer about which configuration options apply    
to which platform(s). Should pave the way slightly for win32 scons. 
 
We have accidentally been using LUA_USE_LINUX on OS X all along.
Turns out that LUA_USE_MACOSX is for an ancient version of OS X and
LUA_USE_LINUX is a reasonable set of defaults for modern Unices, so
just keep using that.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5804 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-06-26 19:17:43 +00:00
parent 9de9ec1fb6
commit d18085c3ad
7 changed files with 102 additions and 135 deletions

View File

@ -10,19 +10,18 @@ files = [
'AudioCommon.cpp',
]
if env['HAVE_OPENAL']:
files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]
if env['HAVE_AO']:
files += [ 'AOSoundStream.cpp' ]
if env['HAVE_ALSA']:
files += [ 'AlsaSoundStream.cpp' ]
if env['HAVE_PULSEAUDIO']:
files += [ 'PulseAudioStream.cpp' ]
if sys.platform == 'darwin':
files += [ 'CoreAudioSoundStream.cpp' ]
else:
if env['HAVE_OPENAL']:
files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]
if not sys.platform == 'win32' and not sys.platform == 'darwin':
if env['HAVE_AO']:
files += [ 'AOSoundStream.cpp' ]
if env['HAVE_ALSA']:
files += [ 'AlsaSoundStream.cpp' ]
if env['HAVE_PULSEAUDIO']:
files += [ 'PulseAudioStream.cpp' ]
env.StaticLibrary(env['local_libs'] + 'audiocommon', files)