analytics: Report OpenGL's adapter name too.

This commit is contained in:
Scott Mansell
2016-06-20 23:54:44 +12:00
parent 4dc316750a
commit d197f489b9
3 changed files with 10 additions and 0 deletions

View File

@ -219,6 +219,10 @@ void DolphinAnalytics::MakePerGameBuilder()
{
builder.AddData("gpu-adapter", g_Config.backend_info.Adapters[g_Config.iAdapter]);
}
else if (!g_Config.backend_info.AdapterName.empty())
{
builder.AddData("gpu-adapter", g_Config.backend_info.AdapterName);
}
builder.AddData("gpu-has-exclusive-fullscreen", g_Config.backend_info.bSupportsExclusiveFullscreen);
builder.AddData("gpu-has-dual-source-blend", g_Config.backend_info.bSupportsDualSourceBlend);
builder.AddData("gpu-has-primitive-restart", g_Config.backend_info.bSupportsPrimitiveRestart);