analytics: Report OpenGL's adapter name too.

This commit is contained in:
Scott Mansell
2016-06-20 23:54:44 +12:00
parent 4dc316750a
commit d197f489b9
3 changed files with 10 additions and 0 deletions

View File

@ -156,6 +156,9 @@ struct VideoConfig final
std::vector<std::string> PPShaders; // post-processing shaders
std::vector<std::string> AnaglyphShaders; // anaglyph shaders
// TODO: merge AdapterName and Adapters array
std::string AdapterName; // for OpenGL
bool bSupportsExclusiveFullscreen;
bool bSupportsDualSourceBlend;
bool bSupportsPrimitiveRestart;