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Merge pull request #4895 from lioncash/const
ControllerEmu: Add const to UpdateReferences() first reference parameter
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@ -30,7 +30,7 @@ std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
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return lock;
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}
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void EmulatedController::UpdateReferences(ControllerInterface& devi)
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void EmulatedController::UpdateReferences(const ControllerInterface& devi)
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{
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const auto lock = GetStateLock();
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for (auto& ctrlGroup : groups)
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@ -33,7 +33,7 @@ public:
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virtual void SaveConfig(IniFile::Section* sec, const std::string& base = "");
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void UpdateDefaultDevice();
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void UpdateReferences(ControllerInterface& devi);
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void UpdateReferences(const ControllerInterface& devi);
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// This returns a lock that should be held before calling State() on any control
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// references and GetState(), by extension. This prevents a race condition
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