mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Replace all include guard ifdefs with "#pragma once"
This commit is contained in:
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _AVIDUMP_H
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#define _AVIDUMP_H
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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@ -32,5 +31,3 @@ class AVIDump
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static void Stop();
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};
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#endif // _AVIDUMP_H
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|
@ -7,8 +7,7 @@
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// Video backend must define these functions
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// ------------------------------------------
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#ifndef _BPFUNCTIONS_H
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#define _BPFUNCTIONS_H
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#pragma once
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#include "BPMemory.h"
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#include "VideoCommon.h"
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@ -41,5 +40,3 @@ bool GetConfig(const int &type);
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void SetTextureMode(const BPCmd &bp);
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void SetInterlacingMode(const BPCmd &bp);
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};
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#endif // _BPFUNCTIONS_H
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _BPMEMORY_H
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#define _BPMEMORY_H
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#pragma once
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#include "Common.h"
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@ -1051,5 +1050,3 @@ extern BPMemory bpmem;
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void LoadBPReg(u32 value0);
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void GetBPRegInfo(const u8* data, char* name, size_t name_size, char* desc, size_t desc_size);
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#endif // _BPMEMORY_H
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|
@ -2,13 +2,10 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _BPSTRUCTS_H_
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#define _BPSTRUCTS_H_
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#pragma once
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#include "BPMemory.h"
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void BPInit();
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void LoadBPReg(u32 value0);
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void BPReload();
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#endif // _BPSTRUCTS_H_
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _CPMEMORY_H
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#define _CPMEMORY_H
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#pragma once
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#include "Common.h"
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@ -253,5 +252,3 @@ void LoadCPReg(u32 SubCmd, u32 Value);
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// Fills memory with data from CP regs
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void FillCPMemoryArray(u32 *memory);
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#endif // _CPMEMORY_H
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _COMMANDPROCESSOR_H
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#define _COMMANDPROCESSOR_H
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#pragma once
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#include "Common.h"
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#include "VideoBackendBase.h"
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@ -160,7 +159,3 @@ void Update();
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extern volatile u32 VITicks;
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} // namespace CommandProcessor
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#endif // _COMMANDPROCESSOR_H
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _CONSTANTMANAGER_H
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#define _CONSTANTMANAGER_H
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#pragma once
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// all constant buffer attributes must be 16 bytes aligned, so this are the only allowed components:
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typedef float float4[4];
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@ -38,5 +37,3 @@ struct VertexShaderConstants
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float4 posttransformmatrices[64];
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float4 depthparams;
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};
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#endif
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _DATAREADER_H
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#define _DATAREADER_H
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#pragma once
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#include "VertexManagerBase.h"
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@ -169,5 +168,3 @@ private:
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u8 *buffer;
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int offset;
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};
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#endif
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _GFX_DEBUGGER_H_
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#define _GFX_DEBUGGER_H_
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#pragma once
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class GFXDebuggerBase
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{
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@ -62,6 +61,3 @@ void GFXDebuggerUpdateScreen();
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#define GFX_DEBUGGER_PAUSE_AT(event,update) {if (((GFXDebuggerToPauseAtNext & event) && --GFXDebuggerEventToPauseCount<=0) || GFXDebuggerPauseFlag) GFXDebuggerToPause(update);}
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#define GFX_DEBUGGER_PAUSE_LOG_AT(event,update,dumpfunc) {if (((GFXDebuggerToPauseAtNext & event) && --GFXDebuggerEventToPauseCount<=0) || GFXDebuggerPauseFlag) {{dumpfunc};GFXDebuggerToPause(update);}}
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#define GFX_DEBUGGER_LOG_AT(event,dumpfunc) {if (( GFXDebuggerToPauseAtNext & event ) ) {{dumpfunc};}}
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#endif // _GFX_DEBUGGER_H_
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|
@ -1,5 +1,4 @@
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#ifndef _EMUWINDOW_H
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#define _EMUWINDOW_H
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#pragma once
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#include <windows.h>
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@ -17,5 +16,3 @@ void OSDMenu(WPARAM wParam);
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void SetWindowText(const TCHAR* text);
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}
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#endif
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _FPS_COUNTER_H_
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#define _FPS_COUNTER_H_
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#pragma once
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// Initializes the FPS counter.
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void InitFPSCounter();
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@ -11,5 +10,3 @@ void InitFPSCounter();
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// Called when a frame is rendered. Returns the value to be displayed on
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// screen as the FPS counter (updated every second).
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int UpdateFPSCounter();
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#endif // _FPS_COUNTER_H_
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _FIFO_H
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#define _FIFO_H
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#pragma once
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#include "Common.h"
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#include "VideoBackendBase.h"
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@ -34,5 +33,3 @@ void Fifo_SetRendering(bool bEnabled);
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// Implemented by the Video Backend
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void VideoFifo_CheckAsyncRequest();
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#endif // _FIFO_H
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|
@ -1,6 +1,4 @@
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#ifndef _FRAMEBUFFERMANAGERBASE_H
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#define _FRAMEBUFFERMANAGERBASE_H
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#pragma once
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#include <list>
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@ -98,5 +96,3 @@ private:
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};
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extern FramebufferManagerBase *g_framebuffer_manager;
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#endif
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _HIRESTEXTURES_H
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#define _HIRESTEXTURES_H
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#pragma once
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#include <map>
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#include "VideoCommon.h"
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@ -16,5 +15,3 @@ bool HiresTexExists(const char *filename);
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PC_TexFormat GetHiresTex(const char *fileName, unsigned int *pWidth, unsigned int *pHeight, unsigned int *required_size, int texformat, unsigned int data_size, u8 *data);
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};
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#endif // _HIRESTEXTURES_H
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@ -2,13 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _IMAGEWRITE_H
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#define _IMAGEWRITE_H
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#pragma once
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#include "Common.h"
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bool SaveData(const char* filename, const char* pdata);
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bool TextureToPng(u8* data, int row_stride, const std::string filename, int width, int height, bool saveAlpha = true);
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#endif // _IMAGEWRITE_H
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@ -5,8 +5,8 @@
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// This is currently only used by the DX backend, but it may make sense to
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// use it in the GL backend or a future DX10 backend too.
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#ifndef _INDEXGENERATOR_H
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#define _INDEXGENERATOR_H
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#pragma once
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#include "CommonTypes.h"
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class IndexGenerator
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@ -45,5 +45,3 @@ private:
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static u16 *BASEIptr;
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static u32 base_index;
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};
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#endif // _INDEXGENERATOR_H
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _LIGHTINGSHADERGEN_H_
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#define _LIGHTINGSHADERGEN_H_
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#pragma once
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#include "ShaderGenCommon.h"
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#include "NativeVertexFormat.h"
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@ -260,5 +259,3 @@ static void GenerateLightingShader(T& object, LightingUidData& uid_data, int com
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object.Write("}\n");
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}
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}
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#endif // _LIGHTINGSHADERGEN_H_
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _LOOKUPTABLES_H
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#define _LOOKUPTABLES_H
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#pragma once
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#include "Common.h"
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@ -30,5 +29,3 @@ inline u8 Convert6To8(u8 v)
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// Swizzle bits: 00123456 -> 12345612
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return (v << 2) | (v >> 4);
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}
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#endif // _LOOKUPTABLES_H
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|
@ -1,6 +1,4 @@
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#ifndef _VIDEOCOMMON_MAINBASE_H_
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#define _VIDEOCOMMON_MAINBASE_H_
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#pragma once
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#include "CommonTypes.h"
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@ -11,5 +9,3 @@ extern volatile u32 s_swapRequested;
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void VideoFifo_CheckEFBAccess();
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void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
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#endif
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|
@ -1,22 +1,8 @@
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// Copyright (C) 2003 Dolphin Project.
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, version 2.0.
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|
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
|
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|
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// A copy of the GPL 2.0 should have been included with the program.
|
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// If not, see http://www.gnu.org/licenses/
|
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|
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// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
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#ifndef _NATIVEVERTEXFORMAT_H
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#define _NATIVEVERTEXFORMAT_H
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#pragma once
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#include "Common.h"
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@ -116,5 +102,3 @@ protected:
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u32 vertex_stride;
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};
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#endif // _NATIVEVERTEXFORMAT_H
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
|
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|
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#ifndef _OSD_H_
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#define _OSD_H_
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#pragma once
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#include <functional>
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#include <string>
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@ -27,5 +26,3 @@ typedef std::function<void()> Callback;
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void AddCallback(CallbackType type, Callback cb);
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void DoCallbacks(CallbackType type);
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} // namespace OSD
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#endif // _OSD_H_
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|
@ -2,8 +2,7 @@
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// Licensed under GPLv2
|
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// Refer to the license.txt file included.
|
||||
|
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#ifndef _OPCODE_DECODING_H
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#define _OPCODE_DECODING_H
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#pragma once
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|
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#define GX_NOP 0x00
|
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@ -39,4 +38,3 @@ void OpcodeDecoder_Init();
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void OpcodeDecoder_Shutdown();
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u32 OpcodeDecoder_Run(bool skipped_frame);
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void InterpretDisplayList(u32 address, u32 size);
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#endif // _OPCODE_DECODING_H
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|
@ -1,5 +1,4 @@
|
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#ifndef _PERFQUERY_BASE_H_
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#define _PERFQUERY_BASE_H_
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#pragma once
|
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|
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#include "CommonTypes.h"
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|
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@ -54,5 +53,3 @@ public:
|
||||
};
|
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extern PerfQueryBase* g_perf_query;
|
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|
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#endif // _PERFQUERY_H_
|
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|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _PIXELENGINE_H
|
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#define _PIXELENGINE_H
|
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#pragma once
|
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|
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#include "CommonTypes.h"
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class PointerWrap;
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@ -74,5 +73,3 @@ extern u16 bbox[4];
|
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extern bool bbox_active;
|
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|
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} // end of namespace PixelEngine
|
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|
||||
#endif
|
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|
@ -2,8 +2,7 @@
|
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// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef GCOGL_PIXELSHADER_H
|
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#define GCOGL_PIXELSHADER_H
|
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#pragma once
|
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|
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#include "VideoCommon.h"
|
||||
#include "ShaderGenCommon.h"
|
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@ -141,5 +140,3 @@ typedef ShaderConstantProfile PixelShaderConstantProfile; // TODO: Obsolete
|
||||
void GeneratePixelShaderCode(PixelShaderCode& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
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void GetPixelShaderUid(PixelShaderUid& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
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void GetPixelShaderConstantProfile(PixelShaderConstantProfile& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
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|
||||
#endif // GCOGL_PIXELSHADER_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _PIXELSHADERMANAGER_H
|
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#define _PIXELSHADERMANAGER_H
|
||||
#pragma once
|
||||
|
||||
#include "BPMemory.h"
|
||||
#include "XFMemory.h"
|
||||
@ -46,6 +45,3 @@ public:
|
||||
static PixelShaderConstants constants;
|
||||
static bool dirty;
|
||||
};
|
||||
|
||||
|
||||
#endif // _PIXELSHADERMANAGER_H
|
||||
|
@ -12,8 +12,7 @@
|
||||
// Next frame, that one is scanned out and the other one gets the copy. = double buffering.
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
#ifndef _COMMON_RENDERBASE_H_
|
||||
#define _COMMON_RENDERBASE_H_
|
||||
#pragma once
|
||||
|
||||
#include "VideoCommon.h"
|
||||
#include "Thread.h"
|
||||
@ -162,5 +161,3 @@ private:
|
||||
extern Renderer *g_renderer;
|
||||
|
||||
void UpdateViewport();
|
||||
|
||||
#endif // _COMMON_RENDERBASE_H_
|
||||
|
@ -1,22 +1,8 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _SHADERGENCOMMON_H
|
||||
#define _SHADERGENCOMMON_H
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
@ -258,5 +244,3 @@ private:
|
||||
std::map<UidT,std::string> m_shaders;
|
||||
std::vector<UidT> m_uids;
|
||||
};
|
||||
|
||||
#endif // _SHADERGENCOMMON_H
|
||||
|
@ -6,8 +6,7 @@
|
||||
#include "VideoCommon.h"
|
||||
#include <vector>
|
||||
|
||||
#ifndef _STATISTICS_H
|
||||
#define _STATISTICS_H
|
||||
#pragma once
|
||||
|
||||
struct Statistics
|
||||
{
|
||||
@ -91,5 +90,3 @@ extern Statistics stats;
|
||||
#define ADDSTAT(a,b) ;
|
||||
#define SETSTAT(a,x) ;
|
||||
#endif
|
||||
|
||||
#endif // _STATISTICS_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _TEXTURECACHEBASE_H
|
||||
#define _TEXTURECACHEBASE_H
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
|
||||
@ -140,5 +139,3 @@ private:
|
||||
};
|
||||
|
||||
extern TextureCache *g_texture_cache;
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _TEXTURECONVERSIONSHADER_H_
|
||||
#define _TEXTURECONVERSIONSHADER_H_
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "TextureDecoder.h"
|
||||
@ -16,6 +15,3 @@ u16 GetEncodedSampleCount(u32 format);
|
||||
const char *GenerateEncodingShader(u32 format, API_TYPE ApiType = API_OPENGL);
|
||||
|
||||
}
|
||||
|
||||
#endif // _TEXTURECONVERSIONSHADER_H_
|
||||
|
||||
|
@ -2,9 +2,10 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _TEXTUREDECODER_H
|
||||
#define _TEXTUREDECODER_H
|
||||
#pragma once
|
||||
|
||||
#include "Hash.h"
|
||||
|
||||
enum
|
||||
{
|
||||
TMEM_SIZE = 1024*1024,
|
||||
@ -76,5 +77,3 @@ void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth
|
||||
void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
|
||||
PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
|
||||
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VERTEXLOADER_H
|
||||
#define _VERTEXLOADER_H
|
||||
#pragma once
|
||||
|
||||
// Top vertex loaders
|
||||
// Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
|
||||
@ -140,5 +139,3 @@ private:
|
||||
void WriteSetVariable(int bits, void *address, Gen::OpArg dest);
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VERTEXLOADERMANAGER_H
|
||||
#define _VERTEXLOADERMANAGER_H
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include <string>
|
||||
@ -23,5 +22,3 @@ namespace VertexLoaderManager
|
||||
};
|
||||
|
||||
void RecomputeCachedArraybases();
|
||||
|
||||
#endif // _VERTEXLOADERMANAGER_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VERTEXLOADERCOLOR_H
|
||||
#define _VERTEXLOADERCOLOR_H
|
||||
#pragma once
|
||||
|
||||
void LOADERDECL Color_ReadDirect_24b_888();
|
||||
void LOADERDECL Color_ReadDirect_32b_888x();
|
||||
@ -25,5 +24,3 @@ void LOADERDECL Color_ReadIndex16_32b_888x();
|
||||
void LOADERDECL Color_ReadIndex16_16b_4444();
|
||||
void LOADERDECL Color_ReadIndex16_24b_6666();
|
||||
void LOADERDECL Color_ReadIndex16_32b_8888();
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VERTEXLOADER_NORMAL_H
|
||||
#define _VERTEXLOADER_NORMAL_H
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "CommonTypes.h"
|
||||
@ -72,5 +71,3 @@ private:
|
||||
|
||||
static Set m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef VERTEXLOADER_TEXCOORD_H
|
||||
#define VERTEXLOADER_TEXCOORD_H
|
||||
#pragma once
|
||||
|
||||
#include "NativeVertexFormat.h"
|
||||
|
||||
@ -24,5 +23,3 @@ public:
|
||||
// It is important to synchronize tcIndex.
|
||||
static TPipelineFunction GetDummyFunction();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,6 +1,4 @@
|
||||
|
||||
#ifndef _VERTEXMANAGERBASE_H
|
||||
#define _VERTEXMANAGERBASE_H
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include <vector>
|
||||
@ -64,5 +62,3 @@ private:
|
||||
};
|
||||
|
||||
extern VertexManager *g_vertex_manager;
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef GCOGL_VERTEXSHADER_H
|
||||
#define GCOGL_VERTEXSHADER_H
|
||||
#pragma once
|
||||
|
||||
#include "XFMemory.h"
|
||||
#include "VideoCommon.h"
|
||||
@ -91,5 +90,3 @@ typedef ShaderCode VertexShaderCode; // TODO: Obsolete..
|
||||
void GetVertexShaderUid(VertexShaderUid& object, u32 components, API_TYPE api_type);
|
||||
void GenerateVertexShaderCode(VertexShaderCode& object, u32 components, API_TYPE api_type);
|
||||
void GenerateVSOutputStructForGS(ShaderCode& object, API_TYPE api_type);
|
||||
|
||||
#endif // GCOGL_VERTEXSHADER_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VERTEXSHADERMANAGER_H
|
||||
#define _VERTEXSHADERMANAGER_H
|
||||
#pragma once
|
||||
|
||||
#include "VertexShaderGen.h"
|
||||
#include "ConstantManager.h"
|
||||
@ -38,5 +37,3 @@ public:
|
||||
static VertexShaderConstants constants;
|
||||
static bool dirty;
|
||||
};
|
||||
|
||||
#endif // _VERTEXSHADERMANAGER_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef VIDEO_BACKEND_H_
|
||||
#define VIDEO_BACKEND_H_
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@ -181,5 +180,3 @@ protected:
|
||||
void InitializeShared();
|
||||
void InvalidState();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VIDEOCOMMON_H
|
||||
#define _VIDEOCOMMON_H
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
@ -132,5 +131,3 @@ inline unsigned int GetPow2(unsigned int val)
|
||||
++ret;
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endif // _VIDEOCOMMON_H
|
||||
|
@ -9,8 +9,7 @@
|
||||
// at the start of every frame. Noone should ever change members of g_ActiveConfig
|
||||
// directly.
|
||||
|
||||
#ifndef _VIDEO_CONFIG_H_
|
||||
#define _VIDEO_CONFIG_H_
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "VideoCommon.h"
|
||||
@ -168,5 +167,3 @@ extern VideoConfig g_ActiveConfig;
|
||||
|
||||
// Called every frame.
|
||||
void UpdateActiveConfig();
|
||||
|
||||
#endif // _VIDEO_CONFIG_H_
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _VIDEOSTATE_H
|
||||
#define _VIDEOSTATE_H
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
#include "ChunkFile.h"
|
||||
@ -11,5 +10,3 @@
|
||||
void VideoCommon_DoState(PointerWrap &p);
|
||||
void VideoCommon_RunLoop(bool enable);
|
||||
void VideoCommon_Init();
|
||||
|
||||
#endif // _VIDEOSTATE_H
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _XFMEMORY_H
|
||||
#define _XFMEMORY_H
|
||||
#pragma once
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
@ -274,5 +273,3 @@ extern u32 xfmem[XFMEM_SIZE];
|
||||
|
||||
void LoadXFReg(u32 transferSize, u32 address, u32 *pData);
|
||||
void LoadIndexedXF(u32 val, int array);
|
||||
|
||||
#endif // _XFMEMORY_H
|
||||
|
@ -2,9 +2,6 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef _XFSTRUCTS_H
|
||||
#define _XFSTRUCTS_H
|
||||
#pragma once
|
||||
|
||||
#include "XFMemory.h"
|
||||
|
||||
#endif // _XFSTRUCTS_H
|
||||
|
Reference in New Issue
Block a user