Replace all include guard ifdefs with "#pragma once"

This commit is contained in:
lioncash
2014-02-10 13:54:46 -05:00
committed by Lioncash
parent a0a65a2906
commit d2038049f5
462 changed files with 676 additions and 2308 deletions

View File

@ -2,8 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef GCOGL_PIXELSHADER_H
#define GCOGL_PIXELSHADER_H
#pragma once
#include "VideoCommon.h"
#include "ShaderGenCommon.h"
@ -141,5 +140,3 @@ typedef ShaderConstantProfile PixelShaderConstantProfile; // TODO: Obsolete
void GeneratePixelShaderCode(PixelShaderCode& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
void GetPixelShaderUid(PixelShaderUid& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
void GetPixelShaderConstantProfile(PixelShaderConstantProfile& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
#endif // GCOGL_PIXELSHADER_H