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Replace all include guard ifdefs with "#pragma once"
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@ -12,8 +12,7 @@
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// Next frame, that one is scanned out and the other one gets the copy. = double buffering.
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// ---------------------------------------------------------------------------------------------
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#ifndef _COMMON_RENDERBASE_H_
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#define _COMMON_RENDERBASE_H_
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#pragma once
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#include "VideoCommon.h"
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#include "Thread.h"
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@ -162,5 +161,3 @@ private:
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extern Renderer *g_renderer;
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void UpdateViewport();
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#endif // _COMMON_RENDERBASE_H_
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