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Replace all include guard ifdefs with "#pragma once"
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _TEXTURECONVERSIONSHADER_H_
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#define _TEXTURECONVERSIONSHADER_H_
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#pragma once
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#include "Common.h"
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#include "TextureDecoder.h"
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@ -16,6 +15,3 @@ u16 GetEncodedSampleCount(u32 format);
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const char *GenerateEncodingShader(u32 format, API_TYPE ApiType = API_OPENGL);
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}
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#endif // _TEXTURECONVERSIONSHADER_H_
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