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Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,4 +34,6 @@ namespace VertexLoaderManager
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void AppendListToString(std::string *dest);
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};
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void RecomputeCachedArraybases();
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#endif // _VERTEXLOADERMANAGER_H
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