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move Movie::DoFrameStep to Core::DoFrameStep
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@ -446,7 +446,7 @@ void CFrame::OnFrameStep(wxCommandEvent& event)
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{
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bool wasPaused = Core::GetState() == Core::State::Paused;
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Movie::DoFrameStep();
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Core::DoFrameStep();
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bool isPaused = Core::GetState() == Core::State::Paused;
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if (isPaused && !wasPaused) // don't update on unpause, otherwise the status would be wrong when
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