New LockThreads option. Also added new INI core option - OptimizeQuantizers. Set to False to work around Resident Evil 1 bug (this will slow down other games somewhat).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@20 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-07-17 18:51:53 +00:00
parent b673d8d770
commit d23af1a15e
10 changed files with 358 additions and 279 deletions

View File

@ -24,6 +24,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -43,6 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;__WXMSW__"
MinimalRebuild="true"
@ -88,6 +90,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -108,6 +111,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;__WXMSW__"
MinimalRebuild="true"
@ -153,7 +157,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -172,6 +176,7 @@
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__"
RuntimeLibrary="0"
@ -215,7 +220,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -235,6 +240,7 @@
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__"
RuntimeLibrary="0"
@ -279,6 +285,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -298,6 +305,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
@ -343,6 +351,7 @@
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
@ -363,6 +372,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;;..\Common\Src"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"