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Fix a bunch of random typos in comments and logging.
Also update the comment headers for two functions in GCMemcard.cpp.
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@ -554,7 +554,7 @@ void Renderer::UpdateViewport(Matrix44& vpCorrection)
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(float)X, (float)Y,
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(float)Wd, (float)Ht);
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// Some games set invalids values for z min and z max so fix them to the max an min alowed and let the shaders do this work
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// Some games set invalid values for z-min and z-max so fix them to the max and min allowed and let the shaders do this work
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D3D11_VIEWPORT vp = CD3D11_VIEWPORT((float)X, (float)Y,
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(float)Wd, (float)Ht,
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0.f, // (xfregs.viewport.farZ - xfregs.viewport.zRange) / 16777216.0f;
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