Merge pull request #6096 from leoetlino/wii-fsck

Add a way to check the NAND for issues and fix them
This commit is contained in:
Leo Lam
2017-10-11 13:01:39 +02:00
committed by GitHub
12 changed files with 243 additions and 2 deletions

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@ -67,6 +67,17 @@ bool Content::IsOptional() const
return (type & 0x4000) != 0;
}
bool operator==(const Content& lhs, const Content& rhs)
{
auto fields = [](const Content& c) { return std::tie(c.id, c.index, c.type, c.size, c.sha1); };
return fields(lhs) == fields(rhs);
}
bool operator!=(const Content& lhs, const Content& rhs)
{
return !operator==(lhs, rhs);
}
SignedBlobReader::SignedBlobReader(const std::vector<u8>& bytes) : m_bytes(bytes)
{
}

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@ -93,6 +93,8 @@ struct Content
std::array<u8, 20> sha1;
};
static_assert(sizeof(Content) == 36, "Content has the wrong size");
bool operator==(const Content&, const Content&);
bool operator!=(const Content&, const Content&);
struct TimeLimit
{

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@ -14,6 +14,7 @@
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Enums.h"
namespace Core
@ -165,6 +166,14 @@ std::string TitleDatabase::GetTitleName(const std::string& game_id, TitleType ty
return iterator != map.end() ? iterator->second : "";
}
std::string TitleDatabase::GetTitleName(u64 title_id) const
{
const std::string id{
{static_cast<char>((title_id >> 24) & 0xff), static_cast<char>((title_id >> 16) & 0xff),
static_cast<char>((title_id >> 8) & 0xff), static_cast<char>(title_id & 0xff)}};
return GetTitleName(id, IOS::ES::IsChannel(title_id) ? TitleType::Channel : TitleType::Other);
}
std::string TitleDatabase::Describe(const std::string& game_id, TitleType type) const
{
const std::string title_name = GetTitleName(game_id, type);

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@ -7,6 +7,8 @@
#include <string>
#include <unordered_map>
#include "Common/CommonTypes.h"
namespace Core
{
// Reader for title database files.
@ -25,6 +27,7 @@ public:
// Get a user friendly title name for a game ID.
// This falls back to returning an empty string if none could be found.
std::string GetTitleName(const std::string& game_id, TitleType = TitleType::Other) const;
std::string GetTitleName(u64 title_id) const;
// Get a description for a game ID (title name if available + game ID).
std::string Describe(const std::string& game_id, TitleType = TitleType::Other) const;

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@ -685,4 +685,106 @@ UpdateResult DoDiscUpdate(UpdateCallback update_callback, const std::string& ima
DiscIO::NANDContentManager::Access().ClearCache();
return result;
}
NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios)
{
NANDCheckResult result;
const auto es = ios.GetES();
// Check for NANDs that were used with old Dolphin versions.
if (File::Exists(Common::RootUserPath(Common::FROM_CONFIGURED_ROOT) + "/sys/replace"))
{
ERROR_LOG(CORE, "CheckNAND: NAND was used with old versions, so it is likely to be damaged");
result.bad = true;
}
for (const u64 title_id : es->GetInstalledTitles())
{
// Check for missing title sub directories.
if (!File::IsDirectory(Common::GetTitleContentPath(title_id, Common::FROM_CONFIGURED_ROOT)))
{
ERROR_LOG(CORE, "CheckNAND: Missing content directory for title %016" PRIx64, title_id);
result.bad = true;
}
if (!File::IsDirectory(Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT)))
{
ERROR_LOG(CORE, "CheckNAND: Missing data directory for title %016" PRIx64, title_id);
result.bad = true;
}
// Check for incomplete title installs (missing ticket, TMD or contents).
const auto ticket = DiscIO::FindSignedTicket(title_id);
if (!IOS::ES::IsDiscTitle(title_id) && !ticket.IsValid())
{
ERROR_LOG(CORE, "CheckNAND: Missing ticket for title %016" PRIx64, title_id);
result.titles_to_remove.insert(title_id);
result.bad = true;
}
const std::string content_dir =
Common::GetTitleContentPath(title_id, Common::FROM_CONFIGURED_ROOT);
const auto tmd = es->FindInstalledTMD(title_id);
if (!tmd.IsValid())
{
if (File::ScanDirectoryTree(content_dir, false).children.empty())
{
WARN_LOG(CORE, "CheckNAND: Missing TMD for title %016" PRIx64, title_id);
}
else
{
ERROR_LOG(CORE, "CheckNAND: Missing TMD for title %016" PRIx64, title_id);
result.titles_to_remove.insert(title_id);
result.bad = true;
}
// Further checks require the TMD to be valid.
continue;
}
const auto installed_contents = es->GetStoredContentsFromTMD(tmd);
const bool is_installed = std::any_of(installed_contents.begin(), installed_contents.end(),
[](const auto& content) { return !content.IsShared(); });
if (is_installed && installed_contents != tmd.GetContents() &&
(tmd.GetTitleFlags() & IOS::ES::TitleFlags::TITLE_TYPE_WFS_MAYBE) == 0)
{
ERROR_LOG(CORE, "CheckNAND: Missing contents for title %016" PRIx64, title_id);
result.titles_to_remove.insert(title_id);
result.bad = true;
}
}
return result;
}
bool RepairNAND(IOS::HLE::Kernel& ios)
{
const auto es = ios.GetES();
// Delete an old, unneeded file
File::Delete(Common::RootUserPath(Common::FROM_CONFIGURED_ROOT) + "/sys/replace");
for (const u64 title_id : es->GetInstalledTitles())
{
// Create missing title sub directories.
const std::string content_dir =
Common::GetTitleContentPath(title_id, Common::FROM_CONFIGURED_ROOT);
const std::string data_dir = Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT);
File::CreateDir(content_dir);
File::CreateDir(data_dir);
// If there's nothing in the content directory and no ticket,
// this title shouldn't exist at all on the NAND.
// WARNING: This will delete associated save data!
const auto content_files = File::ScanDirectoryTree(content_dir, false).children;
const bool has_no_tmd_but_contents =
!es->FindInstalledTMD(title_id).IsValid() && !content_files.empty();
if (has_no_tmd_but_contents || !DiscIO::FindSignedTicket(title_id).IsValid())
{
const std::string title_dir = Common::GetTitlePath(title_id, Common::FROM_CONFIGURED_ROOT);
File::DeleteDirRecursively(title_dir);
}
}
return !CheckNAND(ios).bad;
}
}

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@ -7,11 +7,20 @@
#include <cstddef>
#include <functional>
#include <string>
#include <unordered_set>
#include "Common/CommonTypes.h"
// Small utility functions for common Wii related tasks.
namespace IOS
{
namespace HLE
{
class Kernel;
}
}
namespace WiiUtils
{
bool InstallWAD(const std::string& wad_path);
@ -48,4 +57,13 @@ UpdateResult DoOnlineUpdate(UpdateCallback update_callback, const std::string& r
// Perform a disc update with behaviour similar to the System Menu.
UpdateResult DoDiscUpdate(UpdateCallback update_callback, const std::string& image_path);
// Check the emulated NAND for common issues.
struct NANDCheckResult
{
bool bad = false;
std::unordered_set<u64> titles_to_remove;
};
NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios);
bool RepairNAND(IOS::HLE::Kernel& ios);
}