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Remove setting to enable or disable Bounding Box calculation.
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@ -195,7 +195,6 @@ void VideoConfig::GameIniLoad()
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CHECK_SETTING("Video", "PH_SZFar", iPhackvalue[2]);
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CHECK_SETTING("Video", "PH_ZNear", sPhackvalue[0]);
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CHECK_SETTING("Video", "PH_ZFar", sPhackvalue[1]);
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CHECK_SETTING("Video", "UseBBox", bUseBBox);
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CHECK_SETTING("Video", "PerfQueriesEnable", bPerfQueriesEnable);
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if (gfx_override_exists)
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