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Fifo: only sleep once within every ms of emulated time
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@ -5,6 +5,7 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Flag.h"
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#include "VideoCommon/VideoBackendBase.h"
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class PointerWrap;
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@ -21,6 +22,7 @@ extern volatile bool interruptSet;
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extern volatile bool interruptWaiting;
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extern volatile bool interruptTokenWaiting;
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extern volatile bool interruptFinishWaiting;
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extern Common::Flag s_gpuMaySleep;
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// internal hardware addresses
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enum
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