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Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -176,6 +176,12 @@ void TextureCache::Load(int stage, u32 address, int width, int height, int forma
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case PC_TEX_FMT_BGRA32:
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d3d_fmt = D3DFMT_A8R8G8B8;
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break;
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/*case PC_TEX_FMT_BGRA16: is this of any use?
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d3d_fmt = D3DFMT_A4R4G4B4;
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break;*/
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case PC_TEX_FMT_I8:
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d3d_fmt = D3DFMT_A8L8;
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break;
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}
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//Make an entry in the table
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