Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-02-12 13:54:08 +00:00
parent 1bed914bf4
commit d2d097fba5
5 changed files with 67 additions and 194 deletions

View File

@ -176,6 +176,12 @@ void TextureCache::Load(int stage, u32 address, int width, int height, int forma
case PC_TEX_FMT_BGRA32:
d3d_fmt = D3DFMT_A8R8G8B8;
break;
/*case PC_TEX_FMT_BGRA16: is this of any use?
d3d_fmt = D3DFMT_A4R4G4B4;
break;*/
case PC_TEX_FMT_I8:
d3d_fmt = D3DFMT_A8L8;
break;
}
//Make an entry in the table