Android: Stop using custom path for GameFileCache

Back when I wrote this code, I believe I set it to use a custom path
so that the cache would end up in a directory which Android considers
to be a cache directory. But nowadays the directory which Dolphin's
C++ code considers to be the cache directory is such a directory,
so there's no longer any reason to override the default path.
This commit is contained in:
JosJuice
2021-06-08 18:09:22 +02:00
parent 8f9bb5612a
commit d304d75aa5
5 changed files with 8 additions and 13 deletions

View File

@ -27,10 +27,10 @@ static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
extern "C" {
#endif
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
JNIEnv* env, jclass, jstring path)
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(JNIEnv* env, jclass)
{
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
return reinterpret_cast<jlong>(new UICommon::GameFileCache());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,