Android: Stop using custom path for GameFileCache

Back when I wrote this code, I believe I set it to use a custom path
so that the cache would end up in a directory which Android considers
to be a cache directory. But nowadays the directory which Dolphin's
C++ code considers to be the cache directory is such a directory,
so there's no longer any reason to override the default path.
This commit is contained in:
JosJuice
2021-06-08 18:09:22 +02:00
parent 8f9bb5612a
commit d304d75aa5
5 changed files with 8 additions and 13 deletions

View File

@ -43,10 +43,6 @@ GameFileCache::GameFileCache() : m_path(File::GetUserPath(D_CACHE_IDX) + "gameli
{
}
GameFileCache::GameFileCache(std::string path) : m_path(std::move(path))
{
}
void GameFileCache::ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const
{
for (const std::shared_ptr<const GameFile>& item : m_cached_files)