added status of the wiimote to the statusbar

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc
2008-10-30 12:57:35 +00:00
parent 34d408b860
commit d378b9d31f
6 changed files with 36 additions and 7 deletions

View File

@ -146,7 +146,9 @@ CFrame::CFrame(wxFrame* parent,
SetIcon(IconTemp);
// Give it a status line
m_pStatusBar = CreateStatusBar();
m_pStatusBar = CreateStatusBar(2);
int StylesField[] = {wxSB_FLAT, wxSB_FLAT};
m_pStatusBar->SetStatusStyles(2, StylesField);
CreateMenu();
// This panel is the parent for rendering and it holds the gamelistctrl
@ -541,7 +543,7 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
case IDM_UPDATESTATUSBAR:
if (m_pStatusBar != NULL)
{
m_pStatusBar->SetStatusText(event.GetString());
m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
}
break;
}

View File

@ -302,6 +302,7 @@ void Host_UpdateStatusBar(const char* _pText)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
event.SetString(wxString::FromAscii(_pText));
event.SetInt(0);
wxPostEvent(main_frame, event);
}
@ -318,3 +319,24 @@ void Host_SysMessage(const char *fmt, ...)
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
wxMessageBox(wxString::FromAscii(msg));
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
switch(_State)
{
case 0: event.SetString(wxString::FromAscii("not connected")); break;
case 1: event.SetString(wxString::FromAscii("connecting...")); break;
case 2: event.SetString(wxString::FromAscii("conected!")); break;
}
event.SetInt(1);
wxPostEvent(main_frame, event);
}