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call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid)
after this revision, wii save manager (< 3.0) should show any saves on the emulated nand fixes an old issue with GetTitleID fixes issue 1716. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6190 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,6 +34,7 @@ public:
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virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer) const = 0;
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virtual bool RAWRead(u64 _Offset, u64 _Length, u8* _pBuffer) const = 0;
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virtual bool GetTitleID(u8*) const { return false; }
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virtual void GetTMD(u8*, u32 *_sz) const { *_sz=0; }
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual std::string GetName() const = 0;
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