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VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on global variables to make it obvious in surrounding code that it's not a local variable.
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@ -106,7 +106,7 @@ void DumpActiveTextures()
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{
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SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
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File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
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stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
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g_stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
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texmap, mip);
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}
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}
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@ -124,7 +124,7 @@ void DumpActiveTextures()
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{
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SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
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File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
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stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
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g_stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
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texmap, mip);
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}
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}
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@ -192,8 +192,8 @@ void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char* nam
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void OnObjectBegin()
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{
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if (g_ActiveConfig.bDumpTextures &&
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stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
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stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
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g_stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
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g_stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
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{
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DumpActiveTextures();
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}
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@ -202,11 +202,11 @@ void OnObjectBegin()
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void OnObjectEnd()
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{
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if (g_ActiveConfig.bDumpObjects &&
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stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
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stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
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g_stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
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g_stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
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{
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DumpEfb(StringFromFormat("%sobject%i.png", File::GetUserPath(D_DUMPOBJECTS_IDX).c_str(),
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stats.this_frame.num_drawn_objects));
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g_stats.this_frame.num_drawn_objects));
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}
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for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
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@ -216,13 +216,13 @@ void OnObjectEnd()
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DrawnToBuffer[i] = false;
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std::string filename = StringFromFormat(
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"%sobject%i_%s(%i).png", File::GetUserPath(D_DUMPOBJECTS_IDX).c_str(),
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stats.this_frame.num_drawn_objects, ObjectBufferName[i], i - BufferBase[i]);
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g_stats.this_frame.num_drawn_objects, ObjectBufferName[i], i - BufferBase[i]);
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TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
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memset(ObjectBuffer[i], 0, EFB_WIDTH * EFB_HEIGHT * sizeof(u32));
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}
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}
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stats.this_frame.num_drawn_objects++;
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g_stats.this_frame.num_drawn_objects++;
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}
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} // namespace DebugUtil
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