VideoCommon/Statistics: Rename stats global to g_stats

Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
This commit is contained in:
Lioncash
2019-07-10 23:34:50 -04:00
parent 9802a5e16b
commit d4337eebde
20 changed files with 95 additions and 95 deletions

View File

@ -1200,8 +1200,8 @@ TextureCacheBase::GetTexture(u32 address, u32 width, u32 height, const TextureFo
}
}
INCSTAT(stats.num_textures_uploaded);
SETSTAT(stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
INCSTAT(g_stats.num_textures_uploaded);
SETSTAT(g_stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
entry = DoPartialTextureUpdates(iter->second, &texMem[tlutaddr], tlutfmt);
@ -1277,8 +1277,8 @@ TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
// Insert into the texture cache so we can re-use it next frame, if needed.
textures_by_address.emplace(entry->addr, entry);
SETSTAT(stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
INCSTAT(stats.num_textures_uploaded);
SETSTAT(g_stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
INCSTAT(g_stats.num_textures_uploaded);
if (g_ActiveConfig.bDumpXFBTarget)
{
@ -2017,7 +2017,7 @@ TextureCacheBase::AllocateTexture(const TextureConfig& config)
}
}
INCSTAT(stats.num_textures_created);
INCSTAT(g_stats.num_textures_created);
return TexPoolEntry(std::move(texture), std::move(framebuffer));
}