From d44b1b563a7453e20f0f042122fac6bbaf337998 Mon Sep 17 00:00:00 2001 From: Techjar Date: Mon, 4 Mar 2019 18:10:45 -0500 Subject: [PATCH] Qt/GameConfigEdit: Use QPushButton instead of QToolButton for presets menu QToolButton looks ugly on macOS, and doesn't seem appropriate for this use case anyways. --- Source/Core/DolphinQt/Config/GameConfigEdit.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/Source/Core/DolphinQt/Config/GameConfigEdit.cpp b/Source/Core/DolphinQt/Config/GameConfigEdit.cpp index 71712defbf..be6587b009 100644 --- a/Source/Core/DolphinQt/Config/GameConfigEdit.cpp +++ b/Source/Core/DolphinQt/Config/GameConfigEdit.cpp @@ -10,11 +10,11 @@ #include #include #include +#include #include #include #include #include -#include #include #include @@ -85,13 +85,12 @@ void GameConfigEdit::CreateWidgets() auto* layout = new QVBoxLayout; - auto* menu_button = new QToolButton; + auto* menu_button = new QPushButton; - menu_button->setText(tr("Presets") + QStringLiteral(" ")); + menu_button->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Fixed); + menu_button->setText(tr("Presets")); menu_button->setMenu(m_menu); - connect(menu_button, &QToolButton::pressed, [menu_button] { menu_button->showMenu(); }); - layout->addWidget(menu_button); layout->addWidget(m_edit);