Make GUI strings more consistent

Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
This commit is contained in:
JosJuice
2017-11-02 14:32:16 +01:00
parent e29cd19f73
commit d454e041b0
11 changed files with 24 additions and 23 deletions

View File

@ -399,9 +399,9 @@ void MenuBar::AddMovieMenu()
{
auto* movie_menu = addMenu(tr("&Movie"));
m_recording_start =
AddAction(movie_menu, tr("Start Recording Input"), this, [this] { emit StartRecording(); });
AddAction(movie_menu, tr("Start Re&cording Input"), this, [this] { emit StartRecording(); });
m_recording_play =
AddAction(movie_menu, tr("Play Input Recording..."), this, [this] { emit PlayRecording(); });
AddAction(movie_menu, tr("P&lay Input Recording..."), this, [this] { emit PlayRecording(); });
m_recording_stop = AddAction(movie_menu, tr("Stop Playing/Recording Input"), this,
[this] { emit StopRecording(); });
m_recording_export =
@ -412,7 +412,7 @@ void MenuBar::AddMovieMenu()
m_recording_stop->setEnabled(false);
m_recording_export->setEnabled(false);
m_recording_read_only = movie_menu->addAction(tr("Read-Only Mode"));
m_recording_read_only = movie_menu->addAction(tr("&Read-Only Mode"));
m_recording_read_only->setCheckable(true);
m_recording_read_only->setChecked(Movie::IsReadOnly());
connect(m_recording_read_only, &QAction::toggled, [](bool value) { Movie::SetReadOnly(value); });