Make GUI strings more consistent

Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
This commit is contained in:
JosJuice
2017-11-02 14:32:16 +01:00
parent e29cd19f73
commit d454e041b0
11 changed files with 24 additions and 23 deletions

View File

@ -35,13 +35,13 @@ AudioPane::AudioPane()
void AudioPane::CreateWidgets()
{
auto* dsp_box = new QGroupBox(tr("DSP Emulator Engine"));
auto* dsp_box = new QGroupBox(tr("DSP Emulation Engine"));
auto* dsp_layout = new QVBoxLayout;
dsp_box->setLayout(dsp_layout);
m_dsp_hle = new QRadioButton(tr("DSP HLE emulation (fast)"));
m_dsp_lle = new QRadioButton(tr("DSP LLE recompiler"));
m_dsp_interpreter = new QRadioButton(tr("DSP LLE interpreter (slow)"));
m_dsp_hle = new QRadioButton(tr("DSP HLE Emulation (fast)"));
m_dsp_lle = new QRadioButton(tr("DSP LLE Recompiler"));
m_dsp_interpreter = new QRadioButton(tr("DSP LLE Interpreter (slow)"));
dsp_layout->addStretch(1);
dsp_layout->addWidget(m_dsp_hle);
@ -70,7 +70,7 @@ void AudioPane::CreateWidgets()
m_backend_label = new QLabel(tr("Audio Backend:"));
m_backend_combo = new QComboBox();
m_latency_label = new QLabel(tr("Latency:"));
m_dolby_pro_logic = new QCheckBox(tr("Dolby Pro Logic II decoder"));
m_dolby_pro_logic = new QCheckBox(tr("Dolby Pro Logic II Decoder"));
m_latency_spin = new QSpinBox();
m_latency_spin->setMinimum(0);