mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Made all updates apply in DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1196 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -266,11 +266,15 @@ int ReadOutPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num)
|
||||
pDest[p] = Common::swap16(pSrc[p]);
|
||||
|
||||
#if defined(_DEBUG) || defined(DEBUGFAST)
|
||||
gLastBlock = blockAddr + p*2 + 2; // save last block location
|
||||
if(m_frame) m_frame->gLastBlock = blockAddr + p*2 + 2; // save last block location
|
||||
#endif
|
||||
}
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
count++;
|
||||
count++;
|
||||
|
||||
// Detect the last mail by checking when next_pb = 0
|
||||
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
|
||||
if(next_pb == 0) break;
|
||||
}
|
||||
else
|
||||
break;
|
||||
@ -319,28 +323,42 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Make the updates we are told to do
|
||||
// This code is buggy, TODO - fix. If multiple updates in a ms, only does first.
|
||||
/* Make the updates we are told to do. When there are multiple updates for a block they
|
||||
are placed in memory directly following updaddr. They are mostly for initial time
|
||||
delays, sometimes for the FIR filter or channel volumes. We do all of them at once here.
|
||||
If we get both an on and an off update we chose on. Perhaps that makes the RE1 music
|
||||
work better. */
|
||||
// ------------
|
||||
for (int i = 0; i < numberOfPBs; i++) {
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
u16 *pDest = (u16 *)&PBs[i];
|
||||
u16 upd0 = pDest[34]; u16 upd1 = pDest[35]; u16 upd2 = pDest[36]; // num_updates
|
||||
u16 upd3 = pDest[37]; u16 upd4 = pDest[38];
|
||||
u16 upd_hi = pDest[39]; // update addr
|
||||
u16 upd_lo = pDest[40];
|
||||
int numupd = upd0 + upd1 + upd2 + upd3 + upd4;
|
||||
if(numupd > 64) numupd = 64; // prevent crazy values
|
||||
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
// some safety checks, I hope it's enough, how long does the memory go?
|
||||
if(updaddr > 0x80000000 && updaddr < 0x82000000
|
||||
&& updpar < 63 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
|
||||
// 0-3, those are important
|
||||
&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
|
||||
// but I don't know how or when
|
||||
&& gSequenced) // on and off option
|
||||
{
|
||||
pDest[updpar] = upddata;
|
||||
int on = false, off = false;
|
||||
for (int j = 0; j < numupd; j++)
|
||||
{
|
||||
const u16 updpar = Memory_Read_U16(updaddr + j);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + j + 2);
|
||||
// some safety checks, I hope it's enough
|
||||
if(updaddr > 0x80000000 && updaddr < 0x817fffff
|
||||
&& updpar < 63 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
|
||||
// 0-3, those are important
|
||||
//&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
|
||||
// but I don't know how or when
|
||||
&& gSequenced) // on and off option
|
||||
{
|
||||
pDest[updpar] = upddata;
|
||||
}
|
||||
if (updpar == 7 && upddata == 1) on++;
|
||||
if (updpar == 7 && upddata == 1) off++;
|
||||
}
|
||||
// hack: if we get both an on and an off select on rather than off
|
||||
if (on > 0 && off > 0) pDest[7] = 1;
|
||||
}
|
||||
|
||||
//aprintf(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
|
||||
|
Reference in New Issue
Block a user