Show file format details in game properties

This commit is contained in:
JosJuice
2020-06-21 20:41:50 +02:00
parent 9982251899
commit d494e0230c
26 changed files with 342 additions and 17 deletions

View File

@ -449,6 +449,8 @@ public final class NativeLibrary
public static native boolean InstallWAD(String file);
public static native String FormatSize(long bytes, int decimals);
private static boolean alertResult = false;
public static boolean displayAlertMsg(final String caption, final String text,

View File

@ -10,6 +10,7 @@ import android.widget.TextView;
import androidx.appcompat.app.AlertDialog;
import androidx.fragment.app.DialogFragment;
import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.model.GameFile;
import org.dolphinemu.dolphinemu.services.GameFileCacheService;
@ -50,8 +51,17 @@ public final class GameDetailsDialog extends DialogFragment
TextView textGameId = contents.findViewById(R.id.text_game_id);
TextView textRevision = contents.findViewById(R.id.text_revision);
TextView textFileFormat = contents.findViewById(R.id.text_file_format);
TextView textCompression = contents.findViewById(R.id.text_compression);
TextView textBlockSize = contents.findViewById(R.id.text_block_size);
TextView labelFileFormat = contents.findViewById(R.id.label_file_format);
TextView labelCompression = contents.findViewById(R.id.label_compression);
TextView labelBlockSize = contents.findViewById(R.id.label_block_size);
String country = getResources().getStringArray(R.array.countryNames)[gameFile.getCountry()];
String description = gameFile.getDescription();
String fileSize = NativeLibrary.FormatSize(gameFile.getFileSize(), 2);
textTitle.setText(gameFile.getTitle());
textDescription.setText(gameFile.getDescription());
@ -59,11 +69,49 @@ public final class GameDetailsDialog extends DialogFragment
{
textDescription.setVisibility(View.GONE);
}
textCountry.setText(country);
textCompany.setText(gameFile.getCompany());
textGameId.setText(gameFile.getGameId());
textRevision.setText(Integer.toString(gameFile.getRevision()));
if (!gameFile.shouldShowFileFormatDetails())
{
labelFileFormat.setText(R.string.game_details_file_size);
textFileFormat.setText(fileSize);
labelCompression.setVisibility(View.GONE);
textCompression.setVisibility(View.GONE);
labelBlockSize.setVisibility(View.GONE);
textBlockSize.setVisibility(View.GONE);
}
else
{
long blockSize = gameFile.getBlockSize();
String compression = gameFile.getCompressionMethod();
textFileFormat.setText(String.format("%1$s (%2$s)", gameFile.getBlobTypeString(), fileSize));
if (compression.isEmpty())
{
textCompression.setText(R.string.game_details_no_compression);
}
else
{
textCompression.setText(gameFile.getCompressionMethod());
}
if (blockSize > 0)
{
textBlockSize.setText(NativeLibrary.FormatSize(blockSize, 0));
}
else
{
labelBlockSize.setVisibility(View.GONE);
textBlockSize.setVisibility(View.GONE);
}
}
PicassoUtils.loadGameBanner(banner, gameFile);
builder.setView(contents);

View File

@ -38,6 +38,16 @@ public class GameFile
public native int getRevision();
public native String getBlobTypeString();
public native long getBlockSize();
public native String getCompressionMethod();
public native boolean shouldShowFileFormatDetails();
public native long getFileSize();
public native int[] getBanner();
public native int getBannerWidth();

View File

@ -42,7 +42,7 @@
app:layout_constraintTop_toBottomOf="@id/text_description" />
<View
android:id="@+id/divider"
android:id="@+id/divider_1"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
@ -59,7 +59,7 @@
android:gravity="start"
android:text="@string/game_details_country"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider" />
app:layout_constraintTop_toBottomOf="@id/divider_1" />
<TextView
android:id="@+id/label_company"
@ -89,15 +89,14 @@
android:gravity="start"
android:text="@string/game_details_revision"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_game_id"
app:layout_constraintBottom_toBottomOf="parent" />
app:layout_constraintTop_toBottomOf="@id/label_game_id" />
<androidx.constraintlayout.widget.Barrier
android:id="@+id/label_barrier"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:barrierDirection="end"
app:constraint_referenced_ids="label_country,label_company,label_game_id,label_revision" />
app:constraint_referenced_ids="label_country,label_company,label_game_id,label_revision,label_file_format,label_compression,label_block_size" />
<TextView
android:id="@+id/text_country"
@ -143,4 +142,77 @@
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_revision" />
<View
android:id="@+id/divider_2"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
android:layout_marginTop="32dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_revision" />
<TextView
android:id="@+id/label_file_format"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_file_format"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider_2" />
<TextView
android:id="@+id/label_compression"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_compression"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_file_format" />
<TextView
android:id="@+id/label_block_size"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_block_size"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_compression" />
<TextView
android:id="@+id/text_file_format"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="ISO (4.38 GiB)"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_file_format" />
<TextView
android:id="@+id/text_compression"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="No Compression"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_compression" />
<TextView
android:id="@+id/text_block_size"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="0 B"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_block_size" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@ -317,6 +317,11 @@
<string name="game_details_company">Company</string>
<string name="game_details_game_id">Game ID</string>
<string name="game_details_revision">Revision</string>
<string name="game_details_file_size">File Size</string>
<string name="game_details_file_format">File Format</string>
<string name="game_details_compression">Compression</string>
<string name="game_details_block_size">Block Size</string>
<string name="game_details_no_compression">No Compression</string>
<!-- Emulation Menu -->
<string name="emulation_screenshot">Take Screenshot</string>