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synced 2025-07-24 14:49:42 -06:00
Show file format details in game properties
This commit is contained in:
@ -12,6 +12,7 @@
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#include "Common/CDUtils.h"
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#include "Common/CommonTypes.h"
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#include "Common/File.h"
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#include "Common/MsgHandler.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/CISOBlob.h"
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@ -25,6 +26,35 @@
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namespace DiscIO
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{
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std::string GetName(BlobType blob_type, bool translate)
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{
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const auto translate_str = [translate](const std::string& str) {
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return translate ? Common::GetStringT(str.c_str()) : str;
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};
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switch (blob_type)
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{
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case BlobType::PLAIN:
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return "ISO";
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case BlobType::DIRECTORY:
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return translate_str("Directory");
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case BlobType::GCZ:
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return "GCZ";
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case BlobType::CISO:
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return "CISO";
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case BlobType::WBFS:
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return "WBFS";
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case BlobType::TGC:
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return "TGC";
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case BlobType::WIA:
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return "WIA";
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case BlobType::RVZ:
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return "RVZ";
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default:
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return "";
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}
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}
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void SectorReader::SetSectorSize(int blocksize)
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{
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m_block_size = std::max(blocksize, 0);
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@ -41,6 +41,8 @@ enum class BlobType
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RVZ,
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};
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std::string GetName(BlobType blob_type, bool translate);
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class BlobReader
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{
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public:
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@ -55,6 +57,7 @@ public:
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// Returns 0 if the format does not use blocks
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virtual u64 GetBlockSize() const = 0;
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virtual bool HasFastRandomAccessInBlock() const = 0;
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virtual std::string GetCompressionMethod() const = 0;
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// NOT thread-safe - can't call this from multiple threads.
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virtual bool Read(u64 offset, u64 size, u8* out_ptr) = 0;
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@ -46,6 +46,7 @@ public:
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u64 GetBlockSize() const override { return m_block_size; }
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bool HasFastRandomAccessInBlock() const override { return true; }
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std::string GetCompressionMethod() const override { return {}; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -58,6 +58,7 @@ public:
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u64 GetBlockSize() const override { return m_header.block_size; }
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bool HasFastRandomAccessInBlock() const override { return false; }
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std::string GetCompressionMethod() const override { return "Deflate"; }
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u64 GetBlockCompressedSize(u64 block_num) const;
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bool GetBlock(u64 block_num, u8* out_ptr) override;
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@ -168,6 +168,7 @@ public:
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u64 GetBlockSize() const override { return 0; }
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bool HasFastRandomAccessInBlock() const override { return true; }
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std::string GetCompressionMethod() const override { return {}; }
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private:
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struct PartitionWithType
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@ -32,6 +32,7 @@ public:
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u64 GetBlockSize() const override { return ECC_BLOCK_SIZE; }
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bool HasFastRandomAccessInBlock() const override { return false; }
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std::string GetCompressionMethod() const override { return {}; }
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private:
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DriveReader(const std::string& drive);
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@ -27,6 +27,7 @@ public:
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u64 GetBlockSize() const override { return 0; }
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bool HasFastRandomAccessInBlock() const override { return true; }
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std::string GetCompressionMethod() const override { return {}; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -30,6 +30,10 @@ public:
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{
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return m_blob_reader->HasFastRandomAccessInBlock();
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}
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std::string GetCompressionMethod() const override
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{
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return m_blob_reader->GetCompressionMethod();
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}
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bool Read(u64 offset, u64 size, u8* out_ptr) override;
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@ -50,6 +50,7 @@ public:
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u64 GetBlockSize() const override { return 0; }
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bool HasFastRandomAccessInBlock() const override { return true; }
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std::string GetCompressionMethod() const override { return {}; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -54,6 +54,11 @@ bool VolumeFileBlobReader::HasFastRandomAccessInBlock() const
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return m_volume.GetBlobReader().HasFastRandomAccessInBlock();
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}
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std::string VolumeFileBlobReader::GetCompressionMethod() const
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{
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return m_volume.GetBlobReader().GetCompressionMethod();
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}
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bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
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{
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if (offset + length > m_file_info->GetSize())
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@ -30,6 +30,7 @@ public:
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u64 GetBlockSize() const override;
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bool HasFastRandomAccessInBlock() const override;
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std::string GetCompressionMethod() const override;
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bool Read(u64 offset, u64 length, u8* out_ptr) override;
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@ -290,6 +290,26 @@ BlobType WIARVZFileReader<RVZ>::GetBlobType() const
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return RVZ ? BlobType::RVZ : BlobType::WIA;
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}
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template <bool RVZ>
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std::string WIARVZFileReader<RVZ>::GetCompressionMethod() const
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{
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switch (m_compression_type)
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{
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case WIARVZCompressionType::Purge:
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return "Purge";
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case WIARVZCompressionType::Bzip2:
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return "bzip2";
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case WIARVZCompressionType::LZMA:
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return "LZMA";
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case WIARVZCompressionType::LZMA2:
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return "LZMA2";
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case WIARVZCompressionType::Zstd:
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return "Zstandard";
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default:
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return {};
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}
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}
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template <bool RVZ>
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bool WIARVZFileReader<RVZ>::Read(u64 offset, u64 size, u8* out_ptr)
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{
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@ -56,6 +56,7 @@ public:
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u64 GetBlockSize() const override { return Common::swap32(m_header_2.chunk_size); }
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bool HasFastRandomAccessInBlock() const override { return false; }
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std::string GetCompressionMethod() const override;
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bool Read(u64 offset, u64 size, u8* out_ptr) override;
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bool SupportsReadWiiDecrypted() const override;
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@ -34,6 +34,7 @@ public:
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u64 GetBlockSize() const override { return m_wbfs_sector_size; }
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bool HasFastRandomAccessInBlock() const override { return true; }
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std::string GetCompressionMethod() const override { return {}; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr) override;
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@ -27,7 +27,8 @@ InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
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{
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QVBoxLayout* layout = new QVBoxLayout();
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layout->addWidget(CreateISODetails());
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layout->addWidget(CreateFileDetails());
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layout->addWidget(CreateGameDetails());
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if (!game.GetLanguages().empty())
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layout->addWidget(CreateBannerDetails());
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@ -35,19 +36,54 @@ InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
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setLayout(layout);
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}
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QGroupBox* InfoWidget::CreateISODetails()
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QGroupBox* InfoWidget::CreateFileDetails()
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{
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const QString UNKNOWN_NAME = tr("Unknown");
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QGroupBox* group = new QGroupBox(tr("ISO Details"));
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QGroupBox* group = new QGroupBox(tr("File Details"));
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QFormLayout* layout = new QFormLayout;
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layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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QLineEdit* file_path = CreateValueDisplay(
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QStringLiteral("%1 (%2)")
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.arg(QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath())))
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.arg(QString::fromStdString(UICommon::FormatSize(m_game.GetFileSize()))));
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QString path = QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath()));
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layout->addRow(tr("Path:"), CreateValueDisplay(path));
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const std::string file_size = UICommon::FormatSize(m_game.GetFileSize());
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if (!m_game.ShouldShowFileFormatDetails())
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{
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layout->addRow(tr("File Size:"), CreateValueDisplay(file_size));
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}
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else
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{
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const QString file_format =
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QStringLiteral("%1 (%2)")
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.arg(QString::fromStdString(DiscIO::GetName(m_game.GetBlobType(), true)))
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.arg(QString::fromStdString(file_size));
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layout->addRow(tr("File Format:"), CreateValueDisplay(file_format));
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QString compression = QString::fromStdString(m_game.GetCompressionMethod());
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if (compression.isEmpty())
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compression = tr("No Compression");
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layout->addRow(tr("Compression:"), CreateValueDisplay(compression));
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if (m_game.GetBlockSize() > 0)
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{
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const std::string block_size = UICommon::FormatSize(m_game.GetBlockSize(), 0);
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layout->addRow(tr("Block Size:"), CreateValueDisplay(block_size));
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}
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}
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group->setLayout(layout);
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return group;
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}
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QGroupBox* InfoWidget::CreateGameDetails()
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{
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const QString UNKNOWN_NAME = tr("Unknown");
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QGroupBox* group = new QGroupBox(tr("Game Details"));
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QFormLayout* layout = new QFormLayout;
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layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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const QString game_name = QString::fromStdString(m_game.GetInternalName());
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@ -79,7 +115,6 @@ QGroupBox* InfoWidget::CreateISODetails()
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m_game.GetMakerID() + ")");
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layout->addRow(tr("Name:"), internal_name);
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layout->addRow(tr("File:"), file_path);
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layout->addRow(tr("Game ID:"), game_id);
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layout->addRow(tr("Country:"), country);
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layout->addRow(tr("Maker:"), maker);
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@ -26,8 +26,9 @@ private:
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void ChangeLanguage();
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void SaveBanner();
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QGroupBox* CreateFileDetails();
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QGroupBox* CreateGameDetails();
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QGroupBox* CreateBannerDetails();
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QGroupBox* CreateISODetails();
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QLineEdit* CreateValueDisplay(const QString& value);
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QLineEdit* CreateValueDisplay(const std::string& value = "");
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void CreateLanguageSelector();
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@ -115,6 +115,8 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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m_region = volume->GetRegion();
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m_country = volume->GetCountry();
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m_blob_type = volume->GetBlobType();
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m_block_size = volume->GetBlobReader().GetBlockSize();
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m_compression_method = volume->GetBlobReader().GetCompressionMethod();
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m_file_size = volume->GetRawSize();
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m_volume_size = volume->GetSize();
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m_volume_size_is_accurate = volume->IsSizeAccurate();
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@ -320,6 +322,8 @@ void GameFile::DoState(PointerWrap& p)
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p.Do(m_country);
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p.Do(m_platform);
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p.Do(m_blob_type);
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p.Do(m_block_size);
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p.Do(m_compression_method);
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p.Do(m_revision);
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p.Do(m_disc_number);
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p.Do(m_apploader_date);
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@ -566,6 +570,29 @@ std::string GameFile::GetWiiFSPath() const
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return Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
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}
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bool GameFile::ShouldShowFileFormatDetails() const
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{
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switch (m_blob_type)
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{
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case DiscIO::BlobType::PLAIN:
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break;
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case DiscIO::BlobType::DRIVE:
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return false;
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default:
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return true;
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}
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switch (m_platform)
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{
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case DiscIO::Platform::WiiWAD:
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return false;
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case DiscIO::Platform::ELFOrDOL:
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return false;
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default:
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return true;
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}
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}
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const GameBanner& GameFile::GetBannerImage() const
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{
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return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;
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@ -86,6 +86,9 @@ public:
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DiscIO::Country GetCountry() const { return m_country; }
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DiscIO::Platform GetPlatform() const { return m_platform; }
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DiscIO::BlobType GetBlobType() const { return m_blob_type; }
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u64 GetBlockSize() const { return m_block_size; }
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const std::string& GetCompressionMethod() const { return m_compression_method; }
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bool ShouldShowFileFormatDetails() const;
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const std::string& GetApploaderDate() const { return m_apploader_date; }
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u64 GetFileSize() const { return m_file_size; }
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u64 GetVolumeSize() const { return m_volume_size; }
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@ -144,6 +147,8 @@ private:
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DiscIO::Country m_country{DiscIO::Country::Unknown};
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DiscIO::Platform m_platform{};
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DiscIO::BlobType m_blob_type{};
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u64 m_block_size{};
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std::string m_compression_method{};
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u16 m_revision{};
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u8 m_disc_number{};
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std::string m_apploader_date;
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@ -27,7 +27,7 @@
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namespace UICommon
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{
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static constexpr u32 CACHE_REVISION = 17; // Last changed in PR 8738
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static constexpr u32 CACHE_REVISION = 18; // Last changed in PR 8891
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std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
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bool recursive_scan)
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