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Show file format details in game properties
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@ -30,6 +30,10 @@ public:
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{
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return m_blob_reader->HasFastRandomAccessInBlock();
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}
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std::string GetCompressionMethod() const override
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{
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return m_blob_reader->GetCompressionMethod();
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}
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bool Read(u64 offset, u64 size, u8* out_ptr) override;
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