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Show file format details in game properties
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@ -54,6 +54,11 @@ bool VolumeFileBlobReader::HasFastRandomAccessInBlock() const
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return m_volume.GetBlobReader().HasFastRandomAccessInBlock();
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}
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std::string VolumeFileBlobReader::GetCompressionMethod() const
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{
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return m_volume.GetBlobReader().GetCompressionMethod();
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}
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bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
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{
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if (offset + length > m_file_info->GetSize())
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