Common/DebugInterface: Make return value of GetColor() a u32

At its only usage point, its return value is stored into a u32, and the
default implementation returns 0xFFFFFFFF (-1), which would be an
unsigned integer. Given all of the bits are used to determine a color,
it makes slightly more sense to treat this as an unsigned value as
opposed to a signed one.
This commit is contained in:
Lioncash
2019-07-08 18:13:27 -04:00
parent a9a9b193bb
commit d4d485b692
6 changed files with 28 additions and 24 deletions

View File

@ -74,7 +74,7 @@ public:
virtual void SetPC(u32 /*address*/) {}
virtual void Step() {}
virtual void RunToBreakpoint() {}
virtual int GetColor(u32 /*address*/) { return 0xFFFFFFFF; }
virtual u32 GetColor(u32 /*address*/) { return 0xFFFFFFFF; }
virtual std::string GetDescription(u32 /*address*/) = 0;
virtual void Clear() = 0;
};