Unify GetGameIniFilenames

This deduplicates code and fixes the new config system's lack of
1-char game ID INI support.
This commit is contained in:
JosJuice
2017-07-11 13:10:11 +02:00
parent 1de9bf2cca
commit d4f5038571
5 changed files with 23 additions and 39 deletions

View File

@ -231,9 +231,6 @@ struct SConfig : NonCopyable
static IniFile LoadLocalGameIni(const std::string& id, std::optional<u16> revision);
static IniFile LoadGameIni(const std::string& id, std::optional<u16> revision);
static std::vector<std::string> GetGameIniFilenames(const std::string& id,
std::optional<u16> revision);
std::string m_NANDPath;
std::string m_DumpPath;