mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Add Discord Rich Presence support
This commit is contained in:
48
Source/Core/UICommon/DiscordPresence.cpp
Normal file
48
Source/Core/UICommon/DiscordPresence.cpp
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef USE_DISCORD_PRESENCE
|
||||
|
||||
#include "UICommon/DiscordPresence.h"
|
||||
|
||||
#include <ctime>
|
||||
#include <discord-rpc/include/discord_rpc.h>
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
|
||||
#endif
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
void Init()
|
||||
{
|
||||
#ifdef USE_DISCORD_PRESENCE
|
||||
DiscordEventHandlers handlers = {};
|
||||
// The number is the client ID for Dolphin, it's used for images and the appication name
|
||||
Discord_Initialize("450033159212630028", &handlers, 1, nullptr);
|
||||
UpdateDiscordPresence();
|
||||
#endif
|
||||
}
|
||||
|
||||
void UpdateDiscordPresence()
|
||||
{
|
||||
#ifdef USE_DISCORD_PRESENCE
|
||||
const std::string& title = SConfig::GetInstance().GetTitleDescription();
|
||||
|
||||
DiscordRichPresence discord_presence = {};
|
||||
discord_presence.largeImageKey = "dolphin_logo";
|
||||
discord_presence.largeImageText = "Dolphin is an emulator for the GameCube and the Wii.";
|
||||
discord_presence.details = title.empty() ? "Not in-game" : title.c_str();
|
||||
discord_presence.startTimestamp = std::time(nullptr);
|
||||
Discord_UpdatePresence(&discord_presence);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Shutdown()
|
||||
{
|
||||
#ifdef USE_DISCORD_PRESENCE
|
||||
Discord_Shutdown();
|
||||
#endif
|
||||
}
|
||||
} // namespace Discord
|
Reference in New Issue
Block a user